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A jam submission

Try Not To FallView game page

funny platformer physics based ball game
Submitted by VOXEL DEV — 1 day, 13 hours before the deadline
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Try Not To Fall's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#30723.2503.250
Artwork#40823.1823.182
Creativity#46033.2503.250
Audio#59462.4772.477
Narrative#86941.7051.705

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The entire game revolves around a countdown timer. As the timer counts down, the player's ball continuously grows larger, making movement and platforming increasingly difficult. If the countdown reaches zero, the ball explodes and the level is lost. The countdown isn't just a time limit—it's the core mechanic that constantly changes how you play. Every second makes the challenge harder, forcing you to balance speed, precision, and risk as you race to the goal before time runs out.

(Optional) Please credit all assets you've used
kaykit "prototype and mini platformer assets"
mixkit and pixabay for sfx

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Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted(+1)

The idea is good but the game need some balancing in the speed and jump force of the ball.

Also some elements like the archs could be a little bit bigger. I collided with them all the time and it made lose the momentum of the ball, that I think it's part of the fun of the game.

Submitted(+1)

Difficult platformer, but cool concept!

Submitted(+1)

Good game! but the difficulty is pobably too high(mostly because the speed is faster and faster)

Submitted(+1)

The game is pretty hard, but the physics feel good when you get a hang of it. It's satisfying once you finish a hard level. Good game, congrats!

Submitted(+1)

I'm stuck on lvl 4, have been playing for so long and almost made it many times. I haven't focused on the timer at all, doesn't really seem like the issue. 

It's a fun game, but you're are evil for not making the difficulty a bit more gradual.

But you dud a good job, well done! 


Developer

hi , sorry that you stack there and i think you was so close but you was right i'll adjust the difficulty in the post jam update , thanks for the feedback and happy that you enjoyed the game (:

Submitted(+1)

BOING.... BOING.... SO MUCH FUN! Very difficult. :)

Submitted(+1)

Simple but fun game! Quite hard, but definitely pretty fair. My only problems were that the countdown doesn't feel like it does enough, and that you can't really look in front of you because of the ball obstructing it. Besides that, it feels hard, but not frustrating, and is a very fun game.

Submitted(+1)

Couldn’t get to the end (I got to the “almost done” level, after thinking the really hard level prior was the last, and kinda gave up) but this was fun!

Though I’ll be honest, from what I played, the timer was not relevant. Falling off was the source of 100% of my deaths.

Developer

NO WAY , you just made it to the last level that was the last one 5th even me i can't beat level 4...lol and about the timer yeah i didn't actually see if it's enough or too much or something i think it was lack of testing anyways glad you tryied my game and thanks for the feedback  

Submitted(+1)

Really cool graphics! Pretty neat mechanic but sadly my high level of skill issue couldn't let me reach past level 2 lol, very hard! but it was nice, would've loved some music as it would've fitted really well with the overall style, congrats!

Developer

hi , happy to hear that and about the game being hard its the idea of the game being challenging but anyways i'll make it easier in the post-jam update and about the music i don't use any sort of music for personal reasons . but i'll add more sfx and ambient sounds just the time wasn't enough. thanks for playing and for the feedback !

Submitted(+1)

very cool game i like it i pass to the level 3 but i cannot make it to the 4 is was soo harddd 😭 but i love the challange  nice game bro 

Submitted(+1)

Very fun! the countdown hidden in the ball growth till explode is a great use of the theme. I appreciate too the refinement of controls and feel.

Next time you might wanna challenge yourself with a little bit more feedback on impacts.

Submitted(+1)

Reminds me of the ball levels in Super Mario Galaxy 2. Cool game.

Submitted(+1)

hi met you on the disc!! i am not a platformer player (similar to the prev commenter) so i was a little bit terrible at this but it was so difficult and satisfying trying to balance the momentum (i didn't realize it mattered too much in the beginning) and getting the ball in the hole. good concept + execution!!

Submitted(+1)

I'm not usually a big 3d platformer player but I really enjoyed this!! The ball growing was a fun twist. The game is challenging (mostly cause I bad lol) but I never felt like it was unfair I always thought "I could've done that better." The number of times I overshot the hole was crazy.  Controls felt smooth. I did encounter a bug the first time I loaded the screen where everything was black but after reloading the game it seemed fine so not sure it a big issue.

Submitted(+1)

The movement feels a bit hard to control and it can be too fast at times, but overall I can see the appeal of superfast stuff, especially with some polish. Thanks for the game!

Submitted(+1)

Really loved the color pallet of this one!

Developer

thx (:

Submitted(+1)

I really like most of the platforming, but having to get the ball in the hole instead of just through the finish line made it a bit too difficult. There were many times where I would make it to the finish line only to overshoot and have to restart the level. With that said, I do really like how you implemented the movement of the ball, where the faster you move the higher you jump.

Submitted(+1)

I liked this (especially the graphics in game which I thought were beachy and 90s-retro in a fun way, but I felt the momentum-based physics could have been used better by the game design. Most of the platforming is precise and even at the end of levels you can't just send it since you need to land in the whole. Still, I thought it was fun.

Submitted(+1)

A super cool mechanic, where the ball momentum plays a big part on the game. Though, the art and audio is a bit lacking (as said in the previous comment). But overall, i had a good time playing it. Well done!

Developer

glad you liked the game and Thanks for the feedback but Could you tell me what specifically felt lacking about the art or audio? Was it the visuals, effects, music, or sound effects? I'd love to improve it.

Viewing comments 35 to 16 of 35 · Next page · Last page