Very interesting concept. It was hard for me but I still enjoyed it. And the goose king is hilarious.
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Count Downe's Chow Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #262 | 4.321 | 4.321 |
| Artwork | #508 | 4.250 | 4.250 |
| Audio | #903 | 3.607 | 3.607 |
| Narrative | #2131 | 3.000 | 3.000 |
| Enjoyment | #2908 | 3.286 | 3.286 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're preparing a soup for Count Downe, an aristocratic goose with "discerning" taste. The ingredients you combine have countdown timers that cause them to ripen and age. Count Downe is impatient, so a round timer counts down to Count Downe chowing down on your prepared soup!
Comments
Cool game, took me a while to figure out why the arrows only went down, should have read the tutorial :P
Good food comes from a good(goose) chef. Anyway I really love your art and concept. Well done!
*goose honk* *goose honk*
Very unique concept! I LOVE love LOVE the art. Super wholesome and the animations are smooth too! It did take me a second to get the hang of what the icons meant and what they did, so my only feedback would be to add a very short playable tutorial (literally 1 or 2 panels) if at all possible next time (I know there's never enough time..). Amazing job. Well done!
That was very enjoyable and entertaining! I feel that the blue food boost is so rare compared to the others :D the art is just beautiful and I can see it be a full game. Loved the idea, even tho I was bad at it and only got a score of 14/25 :( great submission
Very fun and creative. I wish the Count's dialogue was more visible, I didn't realize there was dialogue until a second playthrough.
This is 5 stars for creativity easy. A bit weird that the menu has a button for how to play, but it does nothing, since the how to play is already fully written in the page next to it. I’ not a big fan of text based tutorials, but I gave it a shot after not having a clue what I was doing when I tried to play before reading the tutorial. When I understood, I loved it, its a great, fun game, that fits the theme very creatively, the music, sfx and art are also amazin. Congrats!
This is super awesome well done!! Love the interpretation of the theme and the artwork is extremely charming. Nice audio as well it fit the ticket and the honking is hilarious. I wasn't quite sure what and when was causing the ingredients to transform into the more powerful version and also thought once I reached the approximate arrows location I'd be done but then I realized that the stars were filling up with how many I used so then I started dumping more in. Great stuff I loved it!
What a fun one! The Count Downe pun is triply wonderful. It took me a moment to really understand what I was doing, and that I should keep adding more ingredients after I reach the bars. Once I did I found the gameplay really pleasing. The demons could be toned down just a little bit perhaps. Loved the personality for Count Downe. Also enjoyed the animation touches, and the art for each food.
This is absolutely amazing. I love everything about it! Such a cool and complicated system. I felt so overwhelmed at the start but learning it was so fun!
Somehow I won with a 8/25 score I thought I did pretty bad!
Things I liked:
- pixel art! Goose animations were amazing, cards were super cute and card merging animation was very satisfying,
- music was very cute and chill I loved it,
- story simple yet creative.
- overall the art direction was cohesive and pleasing to the eyes.
I didn't understand how to merge cards to get the ingredient that I needed or I was just very unlucky, I needed blue and I only got cards which decreased blue :(
But it was very fun I would play an extended version if you guys made one :D
Nice art and audio ! the game is polished and the gameplay is fun, congrats !!!






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