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A jam submission

T-MinusView game page

It’s totally different from others! Make a try to save the humanity.
Submitted by ThatIdahomie, Nydaxe, mspencemusic98, Yolandauu — 23 hours, 31 minutes before the deadline
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T-Minus's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#12173.9563.956
Audio#13303.4743.474
Enjoyment#13803.6643.664
Narrative#15343.2343.234
Creativity#32853.5263.526

Ranked from 137 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The countdown is more than just a launch timer—it represents humanity’s final hope. Every attempt begins with a 3-second countdown, followed by another mission toward the black hole. As players draw closer to the singularity, gravity warps time and space. Reaching the singularity gives humanity a chance to restore life on Earth, making the countdown central to both the gameplay loop and the story.

(Optional) Please credit all assets you've used
All in-game assets were created by our team specifically for GMTK Game Jam 2026.

(Optional) What would you like to be called if GMTK features your game?
MYNT (Make Your Next Try)

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Comments

Viewing comments 60 to 41 of 111 · Next page · Previous page · First page · Last page
Submitted(+1)

Super jeu ! Très addictif haha

Submitted(+1)

addictiiiiiiiiiive. can't believe yall made the asteroids control scheme fun, really commendable.

Developer

Merci bcp! thank u very much my friend 

(+1)

In the words of yung brat, that's pretty dope

Submitted(+1)

I really liked it, cute artstyle and quite adicting! GJ!

Submitted(+1)

Yay another roguelite game!! 

Submitted(+1)

It's really cool. The art style is so unique while still feeling clean. The font fits perfectly. It's easy to understand, and the upgrades make it fun. It would've been nice if it had been a little more difficult to reach the black hole. Overall, it was a great experience. :)

Submitted(+1)

Wow, the look is so cool! It's rare to see games with this graphic style! That's awesome!

Submitted(+1)

Hey I saw this on LinkedIn of all places so I thought I'd give it a go! I thought the "illusion of gameplay" was interesting (I just thrusted straight up with no turns and shot the two asteroids that would've hit me, making it out on my second try heh). But if I were flying around like I were meant to, I bet it would've been really tough. Otherwise it was cute, simple, and doesn't demand a ton of player time (great features for jam entries). Nice job, keep it up!

Submitted(+1)

Very cool game, I played for quite a while, but didn't see an end (the black hole)?

When flying fast it's a bit hard to distinguish bomb pickups from asteroids, and there seems to be no way to replenish ammo in space. I also agree with S being slightly unintuitive, but I discovered arrow-down also works. Beautiful art style!

Submitted(+1)

The music was a bit hard to listen to, I liked the goofy vibe but it sounded very dissonant and off key in a lot of sections, especially with that harsh muted brass sound.

The game was nice and simple in a good way though, I always like incremental upgrade games, and this did a good job at that!

Good job yall!

Submitted(+1)

Great game, love the idea and powerup mechanics! It has a nice chill vibe

One slight suggestion would be to allow spacebar to shoot as well haha, the S was a bit unintuitive for me

Submitted(+1)

Hey, thanks for checking out our game! I really liked the feel of your game and sense of progression. The artwork was really beautiful and music was catchy. Had a really fun time with this!

Submitted (1 edit) (+1)

Good Game! Sounds are cool, the planets passing, cozy vibe. I like the idea of mixing the rotational control and thurst, would love to have more prediction time to interact with the power-ups and obstacles

Submitted(+1)

very cute, I reached the black hole on my 2nd run

Submitted(+1)

I thought the gameplay was generally fine, but the upgrade system seemed misaligned with what needed to happen to finish the game. I was able to win with basically the starting equipment and just buying as many bullets as possible, only shooting anything that came directly at me and going straight up for the entire time. I think there would need to be some rebalancing and maybe some new enemy designs (UFOs that shoot at you?) to make such a simple strategy not as clearly viable. I thought the story was cute, though, and the art was nice. Good job!

Submitted(+1)

Great game !!

Developer

Merci bcp💖

Submitted(+1)

Classic Gameplay Idea, and a very Clean and Robust implementation, i mean: Really Great for just 4 days.

This Genre has been one of my Top Favorites since the Golden Flash Games Era.

Loved it, Enjoyed It, Rated it. 😎

Submitted(+1)

I love how you've made space look, the space station at the start is rly cute too. 

How did you get the game to be a smaller size in browser, even in fullscreen?

Developer

Hello myf thank you so much for liking it! You can try using your browser’s zoom function, which is control(+/-). Have fun!

Submitted (1 edit) (+1)

This is the best game on this jam i've played yet. The gameplay loop is so addicting. There's a certain thrill when you're out in the space drifting and trying to shoot obstacles.

Submitted(+1)

A very interesting little game

Viewing comments 60 to 41 of 111 · Next page · Previous page · First page · Last page