It didn't take any of my video game franchise answers 0 stars! jk this was good funQ A countdown for a category trivia game is fun, I love games like these. I love them so much I panicked and guessed "Alf" as a celebrity. Now my dogs think I'm an idiot. Good job this was a really good time!
Red Eye Games
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Hey I saw this on LinkedIn of all places so I thought I'd give it a go! I thought the "illusion of gameplay" was interesting (I just thrusted straight up with no turns and shot the two asteroids that would've hit me, making it out on my second try heh). But if I were flying around like I were meant to, I bet it would've been really tough. Otherwise it was cute, simple, and doesn't demand a ton of player time (great features for jam entries). Nice job, keep it up!
A bit of tutorialization would definitely help this one (I maaay have bugged the dev on a mutual discord we're in lol), but once you get the hang of it, it's good fun! It's visually simple in a good way, and the sound design is pleasant; so many jam games have ear-piercing sfx and an 8s music loop that makes me wanna cry, and this one has neither! For a first entry it's solid, no bugs or crashes or softlocks. I'm looking forward to future jams from ya ;)
Whew my block puzzle submission only had 5 levels, where did y'all find the time?? Ha this was a great entry. Fantastic art direction, perfect theme execution, music was catchy and not repetitive or annoying, and tons of content for such a short jam. Could definitely see this one being fleshed out into something bigger! Really great job, well done.
Lots to praise with this one. Art's fantastic, robot quips are funny (actual laughed a few times), platforming feels smooth and like enough playthroughs would feel really satisfying once you learned the "rooms." I really liked the core mechanic of using time as currency, it fit the theme nicely. Really great game, nice job y'all!
This one feels ambitious for a jam entry. My first playthrough I just built all silos and tried to overwhelm them, but that'd didn't work great. Second playthrough I couldn't figure out how I unlocked silos so I just sat with 2 airbases for a while not sure what to do lol. Tough to tutorialize games w/ this much content, but even just clicking around and trying to get a sense of what the game could be was good fun. Nice job!
A little frustrating when it's down to the wire and the cube gets caught on stuff, but that's a skill issue. Way to match the music to the vibe and make a fun little game. For those of us trying to play a lot of cool entries, this length was perfect for a jam. Great marks across the board, no pun intended!
This one's an absolute banger. I didn't make it to the end on the first try (took me two), which feels to me like it's in good shape already balance wise. The art and sound design were fantastic (the godot icon got me). Really good across the board. AND I can easily play it left-handed, which is so hard to come by in a jam lol. Really well done!
Spent a long time clicking around in this one lol. It started to slow down for me as I unlocked mines further away, so it would be nice to have something to fill in that time like building new castles further out (unless that's a thing and I just didn't get there lol). But in general it was a charming entry and we love to see no-AI entries ;) Great job!
Ahh idk! I didn't have time to do my usual tests across hardware, I just assumed that my computer was low-end enough... I know godot has some issues w/ cpu particles which cause lag when they first spawn in, but I'm sorry to hear it's giving you trouble! I hadn't exported a standalone build or anything, and probably won't until the review period is over. There's a million games submitted, it won't hurt my feelings if you don't get to reviewing mine ;) (I'll still give yours a shot for trying!)

