Play Frame
Backward Frame Inc.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2494 | 3.565 | 3.565 |
| Creativity | #4589 | 3.261 | 3.261 |
| Narrative | #5073 | 2.348 | 2.348 |
| Enjoyment | #7980 | 2.217 | 2.217 |
| Audio | #8864 | 1.696 | 1.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
**In this game, you are counting down animation frames.** You are an animator who has been asked to create animations backwards. Every action you take is a frame being restored in reverse, moving the animation one step closer to its beginning. With only a limited number of frames remaining, try to rewind the story and bring the animation back to its original state.
(Optional) Please credit all assets you've used
All assets used in this game were created by myself.
(Optional) What would you like to be called if GMTK features your game?
Reflective Spon
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Comments
Adore this! Please finish the game after the jam I’d love to play a full version of this :D
I absolutely love the idea here, it's a lot of fun and the artwork is so cute! What you've made is really dope, but I must confess I didn't have much of a clue what I was doing so I was banging my head against the wall a bit. That said, I would gladly bang my head against the wall again!
interesting concept but I can't figure out what you're supposed to do.
Spamming space to step through the animation gets tiring, maybe make it so you can just let it play, or at least hold space instead of spamming it?
Oh, from the sincere face of the dragon, I could feel there must be some special things in this game. Sadly can't play through the first level.
Nice!
I know you didn't end up having time to finish, but i really think you should keep working on this post-jam. The art is really nice and its a super unique idea for a game that I think could work really well. Keep at it!
I would love to see the actual complete version... Nice Idea by the way..
Super cute idea and art, i'm sure it will be great once it is done!
Super cute idea and art, i'm sure it will be great once it is done!
beautiful art!
Visuals are nice, but I didn't understand what you have to do in the game...
For anyone confused about the win condition:
The original concept was that you need to to choose the correct path to take damage and collect our attacks to the enemys back. Your goal is to “heal” both the player and the enemy by rewinding the animation.
Unfortunately... due to my poor time management, I didn’t get a chance to fully implement the win condition before the deadline.
But you can still try out the core movement mechanic of the game.
Enjoy!
Nice concept, but can't understand how I can defeat the dragon. Cool artwork though!
I feel like there wasn't a win/lose condition, so im not sure what i was doing beyond moving around