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A jam submission

An aMAZEing GameView game page

GMTK Game Jam 2026 Entry. Developed entirely by CraigMakesGames.
Submitted by CraigMakesGames — 18 hours, 55 minutes before the deadline
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An aMAZEing Game's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#11133.7333.733
Audio#25673.1783.178
Creativity#35493.4673.467
Artwork#63882.6442.644
Narrative#68652.0442.044

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Beat the clock style maze game. Race against the clock to reach the end of the maze. Lots of clocks & counters used to fit the theme!

(Optional) Please credit all assets you've used
All assets from:
https://kenney.nl/assets
https://tallbeard.itch.io/music-loop-bundle/download/eyJpZCI6MjQ4OTQsImV4cGlyZXMiOjE3ODUwNDIyNzB9%2eegc4%2b8FyV1FrbUccx1emh8mrq2g%3d

(Optional) What would you like to be called if GMTK features your game?
CraigMakesGames

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

I really like the concept of this game and how you repeat each level multiple times with new upgrades (I maxed out speed and noclipped through a wall lol). Good job!

Submitted

Another solid dave the diver like entry. I love the smooth control which makes the game very enjoyable. Great Work!

Submitted (1 edit) (+1)

I don't know if it was intentional or not. But this game is an excellent speedrunning game. I get addicted tried to took as less attempts as possible. my best is 6 attempts :D I got one feedback that is some upgrade are kinda unnecessary or completely useless like health and bomb range. Also I find a bug that if your speed is too fast you can get stuck on a wall. Despite that, this game is really excellent!!!

Developer(+1)

Thank you so much for playing!! I need to spent more time play testing to catch bugs like that earlier, but I appreciate the kind words

Submitted(+1)

i love that this one is played with the cursor instead of wasd controls! it made the movement feel very glide-y and sleek, which made for excellent gameplay
well done! <3

Developer(+1)

Thank you so much!!

Submitted(+1)

Pretty fun, although I kind of wish coins didn't respawn, so the player would be forced to push further into the maze for more upgrades.

Developer

This would have been a better edition, I wish I did that now! Thank you for playing!

Submitted(+2)

Very fun to play through! I think it could benefit from procedural levels, so you aren't repeating the same start each time

Submitted(+1)

Took me 16 attempts, skill issue, but incredibly fun to play!

Developer(+1)

Thank you so much!!!! Glad you enjoyed

Submitted(+1)

amazing level up game! finished with 18 attempts, I think 1 bomb and speed level5 will make you finish the game earlier, overall nice concept of upgrade to beat the count down, good use for the theme!

Developer

Thank you so much for playing!! I am glad you enjoyed, I appreciate it!

(+1)

I love that it actually got harder the faster you got! Brilliantly frustrating trying to remember the maze layout whilst trying to run through it quickly - made the game really addictive! Loved the camera shake that happens when bombs go off too. 

Submitted(+1)

Enjoyable game, though indeed hard to control and may cause glitches at high speed.

Submitted(+1)

While the concept is simple, I think the most important thing about games is that they're enjoyable, and I had a lot of fun. Once I reached full speed, though, I unfortunately got stuck inside walls quite often and couldn't escape anymore.

Submitted(+1)

I had alot of fun trying to speedrun the game.
Managed to get it down to 3 attempts in both a speed only and bombs only run.
While the camera lerping does make it harder to play the game, for me it just made it even more rewarding to learn the layout :)

Submitted(+1)

Fun game! Definitely needs a bit of lookahead though. Also if you max out the speed you can get stuck in walls. Would be nice to be able to sell stats as you can make speed a bit too fast for yourself and sort of kill your run right there.

Developer(+1)

Great feedback thank you, agree completely!! thanks for playing!!

Submitted(+1)

I think some look-ahead towards the cursor would be nice for when you’re moving very quickly, but otherwise this was a fun little game. I never ended up using the bombs and just maxed out my speed lol.

If you wanted to add some spice to the game, I suggest changing the zooming the camera out and easing back in quickly whenever you pick things up, especially the keys. It adds a little punch to the movement. I wouldn’t make it really strong though, because it might mess up the aiming of your movement. Adding a light screen flash would also add to this but that might be too much for this kind of game.

Good work! :)

Developer

This is great feedback thank you!! I really like the idea of using the camera more and giving some punch to the movement! I appreciate it

Submitted(+1)

What a game, smooth movement. I loved it!

Developer(+1)

Thank you for checking my game out!!

Submitted(+1)

Finished in 10 runs, it was enjoyable figuring out the maps and cheesing it with bombs once I just knew where to go, the getting stuck in wall bug was quite annoying whenever it happened.

Developer

The walls issue is annoying! Major takeaway for next Jam is more testing, but I am glad you got the try the bombs, I had fun making them!! I liked the idea of people buying them and just destroying the map :D 

Submitted(+1)

Took me 10 runs to finish the level using speed alone. Here's some general feedback:
- It would probably me more engaging to have coins and keys not respawn (as well as keeping unlocked doors open) so that we could continue to explore different parts of the maze. Otherwise, once you learn which places are best to gather coins, you can quickly max out all the upgrades.

- Something to do with the way that the player's position is tracked allows us to enter walls and get stuck inside them.

- You can keep spending coins to upgrade even after maxing out the research.

- Shields create a collision mask that prevents you from touching things, instead of protecting you from damage. It makes it so that, if you want to place a bomb, you'll have to place it from further away than you normally would be able to, which can lead to frustrating issues.

- Speaking of bombs, a timer on top of bombs placed would be welcome.

- Other people have mentioned and I'll reiterate: since the camera doesn't keep the player centralized, the faster you go, the harder it is to see where you are going, which makes it a relatively frustrating, yet necessary, upgrade.

Congratulations on your attempt and submission!

Developer

Thanks for playing!! I really appreciate the feedback, it's all really useful. Some more play testing and some more time fine tuning the upgrade curve would fix a lot of these issues or at least highlight them before submission, learned a lot for the next Jam! Thank you for the feedback!

Submitted(+1)

Nice work with this cool little game, but I think with more powerups it can be even more fun.

Developer

Thanks for playing my game!! I would have loved to add more, but ran out of time!

Submitted(+1)

Good game, very fun!

Developer

Thanks for playing my game!!

Submitted(+1)

Very fun kind of maze game! Well done!

Developer(+1)

Thank you!! I appreciate it!

Viewing comments 28 to 9 of 28 · Next page · Last page