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(+1)

I love this endless arcade genre games, I have made some myself in the past. I see the vision, the game is already really fun, but I have some feedback to make it more appealing for the majority of the players.

First of all, making procedural generated levels add a huge "worldbuilding" to the game; playing through the same level gets repetitive over time. Just preparing 5-6 level presets or generating procedural dungeons, adds a lot for the game.

Also the gun shot sounds effect was really repetitive, you can randomize the pitch every time you play the gun shot SFX, it fixes the repetitiveness feeling.

Knocking back enemies when hit, or lighting them up (from red to lighter red or white) adds a huge feedback for the player hits + some extra game juice! on top of that hit sound effects would be amazing too.

I also don't understand why I wasn't dying? It was really confusing, staying AFK piled up some kills for some reason, am I missing something?

I see that this is your first game on itch.io, or first game ever? Either way this is actually really well made game, I personally enjoyed it. I hope you find my feedback helpful, I believe this can further improve your game! Overall well done!

I also stumbled upon your Pixilart profile, it's insane! You really have an amazing pixelart portfolio, love it!

(+1)

Thank you so much for the feedback <3. It means a lot to me to hear from other people how I can improve. 

It's the first game I fully finished and I had lot more ideas to add but couldn't do to skill and time limitation. I'll probabaly try and fix those things after jam ends.

As for not dying, when player health reaches 0 timer it is supposed to take 10 seconds off the timer and reset health back to max health. So if timer is under 10 seconds and player health goes to 0 it just starts being weird and it doesn't kill you for some reason.

(+1)

It's amazing that you managed to make a game and publish it in 4 days! Last year on GMTK2025 I didn't even manage to finish up the game in the 4 days.

Make sure you fully finish your game and publish the update after the jam, after all this is what game jams were made for!

And also, that's a really interesting mechanic exchanging your life for the extra time. I think I haven't seen that kind of an idea yet

Best of luck! I will be waiting for the Blasterr's update

P.S. There's another big jam, Brackeys Game Jam, in the 22nd august, hope to see you there too!