Thank you so much for the feedback <3. It means a lot to me to hear from other people how I can improve.
It's the first game I fully finished and I had lot more ideas to add but couldn't do to skill and time limitation. I'll probabaly try and fix those things after jam ends.
As for not dying, when player health reaches 0 timer it is supposed to take 10 seconds off the timer and reset health back to max health. So if timer is under 10 seconds and player health goes to 0 it just starts being weird and it doesn't kill you for some reason.