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A jam submission

Island HarvestView game page

Countdown Cozy GameJam
Submitted by Caramazula — 2 days, 7 hours before the deadline
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Island Harvest's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10563.7573.757
Audio#21973.2653.265
Creativity#31103.5653.565
Artwork#38033.2483.248
Narrative#46762.4132.413

Ranked from 230 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This is like a reverse incremental game, the goal is not number go up, but number go down as you harvest all resources from the island. In addition, there a count downs for every action the user takes.

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 120 to 101 of 142 · Next page · Previous page · First page · Last page
Submitted

A great allegory for colonialism, industrialism, and capitalism.

Submitted

very fun and relaxing! I do wish there was some sort of crafting recipe for what resources you need. Or the ability to cancel an action after left clicking would be nice too. but i think the pixel art and music fit well for the theme :)

Submitted

i think this is my favorite entry so far. it boils down the town building sim + clicker + resource management game into its core in a strong and cohesive core. The questions remains, how do we expand the game from here? it has a strong concept and huge potential.

i got great satisfaction seeing the land clears. the interaction was simple and easy to understand. kudos!

Submitted

I liked the idea, it was very original. 

Submitted

My land is so much more beautiful stripped of all natural resources! 

Submitted

Very engaging for how simple it looks! If you added a new map at the end of each "level", I'd be hooked for much longer!

Submitted

This was a lot of fun once I figured out how to make more peons lol

Submitted

Hello, good job for your participation.I managed to beat the game in around 8 minutes. The first few moments were boring as I had to wait with just one click, then it got exciting because I got to increase the number of my clicks significantly, then it got boring again because all I had left to do was to click every ressources on the map as fast as possible. Nice music!

Submitted

I depleted all the islands resources Go me!

Submitted

Simple cool game. Good job!

Submitted

Extremely cozy game! I really enjoyed it! I wish I could cancel a building or delete one because I might have misclicked and messed up my pattern, but overall its very fun! 

Submitted

Very pleasant game. I like the concept and implementation. Cozy.

Submitted

Properly cozy this. The sound design is doing a lot of heavy lifting, the chopping and harvesting sounds are great. Hard to believe it's your first jam entry! A speed up button would be handy but that's a small thing. Lovely work.

Check out my game if you get a chance, a chess roguelike called Final Gambit: /jam/gmtk-jam-2026/rate/4813276

Submitted

Very chill game, I could definitely see this idea grow with more mechanics or a larger world, keep it up!

Submitted

It turned out very atmospheric. Great job.

Submitted

Very impressive for a first jam entry! Would love to see it expanded with more mechanics and QOL features.

Submitted

nice little civ builder, could definitely use more content and polish but nice idea

Submitted (1 edit) (+1)

amazing first jam entry, perfection!!

i really enjoyed my playthrough, the art and sound design was fantastic

ii r
Submitted

I think this is the game I've enjoyed the most of all the ones I've played. And while I was playing it I just couldn't help thinking "oh man I'd love to make a game like this!"

Submitted

I really enjoyed the simplicity of this experience and it kept me hooked for the whole run. The delicate touch of humankind obliterating nature never fails to warm my heart :)

Viewing comments 120 to 101 of 142 · Next page · Previous page · First page · Last page