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(+1)

Interestingly this is the first platformer race I've seen so far. I appreciate the coyote time and input buffering. Very nice. 

A few notes on what could be improved: 

- The timer doesn't kill you as soon as it hits zero. The rest of the second has to elapse before you die.
- It'd be nice if the timer didn't start until my first input

I'm also surprised by how little platformer with timers got made lol. Thanks for the feedback! As for the potential improvements:

- the timer initially had a millisecond part (but I scrapped it because it looked jittery) but I'm planning on adding it back somehow

- That was also my plan but I didn't get around to implementing it lol