Play game
Windmill Defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2310 | 3.609 | 3.609 |
| Enjoyment | #3670 | 3.130 | 3.130 |
| Narrative | #4838 | 2.391 | 2.391 |
| Audio | #4920 | 2.696 | 2.696 |
| Creativity | #5607 | 3.043 | 3.043 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Windmill Defense is a short 2D browser game where you have to protect your wind-powered water mill till dawn. The game includes selectable match lengths.
(Optional) Please credit all assets you've used
Credits are mentioned in the description.
(Optional) What would you like to be called if GMTK features your game?
Faraz The Web Guy
Leave a comment
Log in with itch.io to leave a comment.





Comments
i do like it but lwk no clue how to attack but the idea is there
nice game
Thank you for playing
!Was this also submitted to the Very Serious Game Jam?
Yes. The jam theme was spin to win (my idea: keep the windmill spinning). Since it got a count down for each round, it fitted this jam too
Okay, I rapidly figure out in my second try that you repair faster than the axe guy damage and that there is a limit of 7 ennemis on the screen so you can stack all of them in a line at a side a just hold repair to the other side x)
Other than that cool concept, coherent upgrade and nice little challenge without the trick !
Thank you for playing!
not sure what the optimal strategy is. wish there were ways to upgrade the windmill rather than just your player since I felt like adding defense to the windmill would've been a better option than defense to myself. I enjoyed the short experience anyway!
Thank you for playing!
I enjoyed trying out the different upgrade options.
Thank you for playing!
Balancing rebuilding the tower and actively fighting was a super fun idea! It made it pretty challenging at times. Thanks for making this!
Thank you for playing!
Great visuals, fun game, I like that there's enough time to dodge enemy attacks, after a few tries I did a full +attack run and had a lot of fun dodging with so little health left near the end. Only on maybe the last 20 seconds (on a 3 minute run) did I get enough attack to one shot all enemy types.
Thank you for playing!
I love the background. The sprites all go so well together and with the UI
Thank you for playing!
This was fun. It definitely feels like there's a "correct" strategy to play the most effectively. Which is fun to figure out, but it would be cool to have more play styles be rewarded/viable.
Thank you for trying it out!
Amazing
Thank you for trying it out!
Fun game! I liked playing it.
Thank you for trying it out!
This was actually a really fun game. I Definitely was not expecting the lose sound it made me laugh pretty hard
Thanks for trying it out!
I love the gameplay. It's very easy to understand the gameplay.
Thank you for trying it out!
One of my favorite parts is the upgrade selection has correct and incorrect options. (in my opinion at least) For example, it takes experimentation to know how much to upgrade your attack to be able to two-shot certain enemies, and how much to upgrade it more when they randomly increase health. And also that speed is deceptively useful, even though it's just speed. If you really think about it, attack and speed are the only ones that help protect the windmill (as far as I'm aware), and for the other ones it's just figure out how many max hp increases you need until it's worth it to just set health to 100% when you're low.
Oh and I can't help but notice that my game is also an action themed enemy battler where you have to balance attacking enemies and repairing a central object, and if said central object runs out of health, you lose the game, and there's exactly three types of opposing entities trying to stop you that like to clone themselves to attack all at once. (Unless there's more than three in your game and I didn't play far enough in that case my bad)
Also did you pick windmill of all things for any reason (like you had the art, it would look cool at night, you wanted it farm-themed), or did you just decide windmill for fun>
Thank you for trying it out and for adding a detailed comment. I will check your game out!
I was looking for assets on CraftPix (my go-to site for ideas and game assets), found the windmill asset with characters and thought I could incorporate the jam theme.
Really good game!!!
Thank you for playing!