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Kill-All Go!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #58 | 4.357 | 4.357 |
| Artwork | #65 | 4.673 | 4.673 |
| Audio | #333 | 3.867 | 3.867 |
| Enjoyment | #524 | 3.969 | 3.969 |
| Creativity | #924 | 4.056 | 4.056 |
Ranked from 196 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two Countdowns in game- a 'Turn-Limit' that counts down, and a 'Countdown Collar' that the player must clear to win!
(Optional) Please credit all assets you've used
See description for full credits!
(Optional) What would you like to be called if GMTK features your game?
Mokadevs and Sev!
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Comments
Gorgeous art and characters. The narrative and tutorial are great, and it's a very polished build overall. Nicely done!
I guess I know how to play Go now LMAO cool concept! I had a lot of fun
Great game, Go is so iconic, and I like how it introduces people to the basics of how to play.
Go with powerups is a great concept.
Wild that you got a GO engine running so quickly, but the number of art assets is astounding, and the narrative is great.
Super cute and i didn't expect go can come with rouge. Nice entry

Artwork and writing are top notch. Also always a sucker for the classic game turned rogue like. It would be cool to see more upgrade paths, as a lot of the current upgrades don't seem like they really change how you play, and more focus on just rewarding good play. I'm also not very good at "Go" (or however you call it) so I could just be not noticing this part of the game due to lack of experience with the game.
Really cool game!
I would totally play a full release of this! Saving this in my "Rogue-like that builds off of a feature of an existing game while making it its unique thing" folder, along with balatro and raccoin.
crazy high quality, solid, fun, and somehow i learned to play Go... the art and character designs stand out so much as well!! love that green freakazoid
Your game does a great job at delivering fun with a tutorial. Indeed, with a game that may not have rules that are familiar to everybody, using narrative as a device to keep the interest up is very effective!
I love the characterization of both — the writing and art capsules concretely distinct both characters as wholes, which creates a world of its own, making them feel more real :D
And what a great touch to have a character's eyebrows drawn as the game's tokens
What a fun way to introduce a game variation and its rules!
Damn, insanely good game! The art is phenomenal and the characters are really cute! The writing is fun and the gameplay (while quite hard for me because I apparently suck at Go) was very polished and clean. Congrats!
The art and gameplay and everything was so polished for a jam. I beat it in like 3 turns but great game!!!
Very fun and a nice narrative!
My brain go bruhh now. Very polished and clean !
Love the sentiment. I do feel that I take hostages when I teach a complex game haha Loved it!
The characters are very expressive!
This is the first time I've ever played any form of weiqi but I found Yinan quite smart at the game, I think I may have actually won by mere chance, but it was fun nonetheless!
lets go play go
Set aside the game and its excellent quality, finding out you're a vtuber is absolutely insane
Very cool and polished game!
Loved the characters!
Loved the game artstyle and everything but the tutorials went for longer than I anticipated. still a cool game
An interesting way to learn Go, if nothing else. The characters and the narrative are a nice addition, though I'm personally not a fan of this JRPG-esque style of writing; I find it drawn-out.
It's presented well, but I can't shake the feeling that this is a thin wrapper around a straightforward Go simulator. Admittedly, it's a very nice Go simulator (I might even buy it on Steam, I've always wanted to learn Go properly), but I was honestly hoping for a more creative take on the jam's theme.
Ok so basicallly this is a all 5 game with an excellent narrative, artwork, audio. I personally enjoyed it a lot and the creativity is on another scale. (pls play my game if possible)