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Countdown Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2137 | 3.462 | 3.462 |
| Creativity | #3136 | 3.560 | 3.560 |
| Audio | #5343 | 2.615 | 2.615 |
| Narrative | #8695 | 1.703 | 1.703 |
| Artwork | #9771 | 1.714 | 1.714 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each Dungeon Run has a countdown to beat
(Optional) Please credit all assets you've used
Sprites by: Caio (Clockwork Raven Studios)
Sounds by: https://www.stevenmelin.com/gamesfxtreasury
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Comments
I like the skill tree and your take on the theme!
this game was incredibly addictive for me ahahah well done! the core is strong and a little art would make this a very nice top-down experience! sounds were used fairly well too, well done!
The concept was strong - I think instead of rounds of counting down, a plain timer might have been a little easier to understand and read, while still staying on theme. That said, good core loop and I'm impressed at the number of upgrades available. Nice job!
Nice incremental rogue-like!
I had more fun than I thought when starting the game. It took some time to understand how it played. But the risk-reward really worked, and organizing the spells on the countdown felt great.
I would have liked the dash to not only be on the y axis, but also on x (it always was useless when I activated it) and a lively audio background track. While keeping the programmer art, I think you could also choose a more striking color palette, with more contrast. You could also play with lights and shaders.
Anyway, congrats for pulling this in a short time, gameplay-wise it's great!
Really sweet concept. With some upgraded visuals and polish this is a game I would be willing to pay for!
Super cool concept! I think this is a really fun idea, I love how you need to strategize to make the most of each count down, really amazing integration of the theme! Would love to see this get turned into a full game!
The combat was fun and the minimalist graphics highlighted the cool maze generation! Interesting take on the theme! I'm not sure how much the countdown affected my strategy, but it was very helpful that there were only 3 phases to think about.
The gameplay and content is pretty basic but I like the effort and simplicity of ramming into your enemies. It kind of reminds me of diep.io. Anyway, good job for four days of work!
Great idea! From what I understood, the goal is to gather resources for the next run and know when to settle before time runs out. However, it seemed like no matter how many spells I bought, I could only use one of them. With a bit more polish, this could become a really great game!
Love that the progression quickly makes you feel powerful. All the scroll bars are a little tedious, but that can be figured out later. Keep working on it.
Fun skill tree! I would have loved a wider variety of content in each level, but I had a good time playing. If you have time, I would appreciate feedback on my entry!
I wish the game had more content, it's too fun!
10/10
Good job!
Super fun, took a second to realize what was going on but its very fun afterwards. I can see this being incredibly strategic
I had a lot of fun with this game! Keep up the good work!
I like the idea alot! There is obviously a lot of work to go to make this a polished game, but I understand the vision.
Ramming into enemies while watching the time and your hp is a cool mechanism. I liked the talent tree, though I didnt like my limited slots (I didnt see a place to purchase more)
Overall, great job!
Cool idea! This game definitely made me feel and focus on the countdown! Would have loved to see some better art but it was very fun!
Good game but with better art it would have been 10/10
Good game but with better art it would have been 10/10
Literally got addicted to it, once I got a good setup I was breezing through. Epic game