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A jam submission

Cannon B0llView game page

Aim and Launch Bombs with an adjustable Countdown Timer.
Submitted by aru.saus (@aru_saus) — 1 day, 23 hours before the deadline
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Play Cannon B0ll

Cannon B0ll's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16303.5943.594
Creativity#17773.8443.844
Artwork#21633.6563.656
Audio#22343.2503.250
Narrative#72861.9691.969

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Control the timer of multiple different bombs to clear the level.

(Optional) Please credit all assets you've used
All Art Assets and Codes are made by me.
Sfx taken from Pixabay.
BGM: https://jdsherbert.itch.io/minigame-music-pack (Smooth Driving).

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Really fun! I barely beat the last level. Keeping cannon angles while hiding the ball trail could be a nice challenge.

Submitted(+1)

great

Submitted(+1)

Very nice use of a 2 color palette! like the puzzles and the way u managed to use the theme!

Submitted(+2)

Very cool game! I love the concept and the puzzles you built. I wish that the game kept parameters between resets. Additionally, the right click + move mouse was an uncomfortable control scheme (as moving the mouse also controls the trajectory when using left click so it just feels a little off). Otherwise, I really enjoyed the physical nature of the shots, the chill vibe, and the satisfaction of completing a puzzle. Great work!

Submitted(+1)

Very good concept. It would have been cool to keep the parameters of the canons between two shoots

Submitted(+1)

Addictive game :) I finished the last level more by luck than by skill

The tricky part for me is that the cannons you already aimed get reset, so you have to use other things to aim: corners, other cannons, stuff like that

Idea for a harder mode: let the player keep the old cannon angles but hide the ball trail :)

Submitted(+1)

I had a great moment to play your game, well done!

Submitted(+1)

Awesome game! Had a very similar idea to you haha, you did it much better than me tbh.

Submitted(+1)

really fun its like that rocket penguin flash game from my childhood with puzzles

Submitted(+1)

Very creative take on the theme! Like others say, having to re-aim after each miss is a little annoying, especially when you have multiple cannons that each need precise timings. I liked each puzzle, though - fireworks was probably my favorite.

Submitted(+1)

Really creative take on the theme. I loved the levels where you had to push the bombs with other bombs and i liked the clean art style too!

Submitted(+1)

Super nice game! I loved the graphics and the music, and the interpretation of the theme is great! Good job!

Submitted(+1)

Simply amazing, The only suggestions I have are:

  1. Don't reset turret aim and bomb timer, if we don't succeed(Only reset when R to reload is pressed)
  2. Negative time causing implosion instead that will attract other bomb towards the point of implosion
  3.  Bigger levels with more turrets (Not too big but just enough for you needing to scroll around a bit), This would specially benefit from point 1.
Developer(+1)

Now that I’d read through all the comments, I do wish I’d kept the aim and timer after failing. I intended to remove it bcs I was afraid of players progressing too fast but apparently not :sob:

Also imploding bombs sounds cool, gonna be tricky when added afterwards.

Submitted(+1)

luckily I don't have to worry about tricky part :)

Submitted(+1)

A really fun game!

Submitted(+1)

Very creative take on using timers! Was a fun little puzzle!

Submitted(+1)

The art definitely stands out, the targeting is a bit finicky sometimes but the game is still enjoyable, Great job!

Submitted(+1)

I like it, simple and fun

Submitted(+1)

Really neat idea! The controls were a bit fiddly but it was fun.

Submitted(+1)

Easy to understand and clever design concept!

I would've liked being able to replicate my exact trajectory or timer settings from the previous attempt, so that I could slowly finetune them to reach the solution. Now it felt a bit unpredictable and frustrating. The controls were also a bit finicky for me.

The art style looks nice and polished and the music gave it a comforting vibe.

All in all, nice job!

Submitted(+1)

Very satisfying game! Also super polished!

Well done :)

Viewing comments 21 to 2 of 21 · Next page · Last page