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Bomb Co.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #306 | 3.889 | 3.889 |
| Enjoyment | #402 | 4.032 | 4.032 |
| Creativity | #444 | 4.238 | 4.238 |
| Narrative | #457 | 3.825 | 3.825 |
| Artwork | #562 | 4.222 | 4.222 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game, you have to defuse live bombs. If you let them countown you die. There are many other time-based mechanics in the game.
(Optional) What would you like to be called if GMTK features your game?
The Bomb Squad
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Comments
Super chaotic and stressful... and I love it! :D
I (THE NEW GUY) was fired couple of times. Had to clean up my trash xD
Fun game, congrats on the entry! <3
Ooh, the game really good at making difficulty harder with each level, and the sound are good at showing it. Killing flies is so funny.
I really like the "sensation" interactivity, like interacting with multiple mouse buttons. Printing emails was my favorite thing to do - my poor keyboard tho :")
Thank you so much! I’m happy the difficulty curve felt fair!
gosh this ticks all the right boxes for me, perfect idea perfect execution, I think everything in this game is well thought out and the chaotic stress of having to do everything all at once is actually made fun thanks to the difficulty progression and the stylistic fluff around it (love the visual artstyle especially)
admittedly it took me a while to understand you had to click on the calendar days, and also when I clicked on the phone the first time I didn't know what it was for and I thought I had soft locked myself... oops
but apart from that it's a phenomenal entry, congrats yall!
Loved the idea and the execution, really made me divide my attention among multiple things at once. I also hate the flies (not that they're not a good feature, I just hate them).
I really love the art of the game, it's so silly yet it plays so good on the type of game. I also like the silly humor of working for a bomb company, but ngl the first round I did not know why I lost, but once I understood I kept playing for a good while. Amazing job!
What a clever, awesome game. So much potential as well. You all did a brilliant job on it! Huge shoutout to waffi who stayed on the stream to have it played at the very end. I'll be back to beat day 5!
This game has so much charm. The visual style, the rotoscoping, the audio bytes, all phenomenal. The gameplay is so chaotic and fun, and challenging but fair. Trying to figure out some of the new bombs can be a bit confusing, but it is really fun overall.
Absolutely love the art! Great job, cool game!
Fun Game!
Great Work!
Clever idea. An "office busywork simulator" with a dark twist. Great music and solid SFX, too.
The main issue is that it can be very fiddly knowing what to interact with and how. E.g., the pen spawned under some other things on my desk and I didn't know it was a pen, and had trouble figuring out how to sign the paperwork until I tried it a couple of times.
After I finished the first day, it says I was promoted, but when I clicked on the area it just brought me back to the title screen.
You can click back on the calender to see youve unlocked a new day! Please tell me what you think if you return
Alright! I tried it again.
It gets soooo frantic!!! I got to Day 5, but couldn't quite beat it.
Brilliant little game.
The best game I played so far. A little difficult to understand what you should do first but wwhen you understand it becomes really cool.
This looks like the kind of jobs that has a permanent "0 days since the last accident"
BombCo.™ management will not disclose how often accidents occur unless forcibly required to by law officials
incredibly charming artstyle that really captures the hectic and scrappy nature of a shitty workplace. I got fired immediately when asking for a raise, 10/10 would recommend.
A fantastic idea! I especially liked that the boss, like John Jameson from Spider-Man, constantly demands papers by the evening. :D
The only problem I had was that when I clicked on the phone, it froze.
Overall, it's a fun game to play!
This was really well done, I love these spinning plates types games, and the idea of somebody throwing a bomb on your desk with a minute on the timer and telling you to deal with it is hilarious!
My only criticism is that I wanted it to get a bit more frantic sooner! Day's 1-4 were pretty cruisey, and then Day 5 laid it on thick and I failed by telling the boss to do close up magic :D
This game is really great—I really enjoy this kind of game design that requires careful time management. However, I’m not sure if this is a minor bug: when I looked up and pressed the phone button, I found that my S wasn’t working (I’m not sure if I missed some in-game prompts), which caused me to fail to complete my coworker’s request on time and resulted in a failure. Still, the game content and sound design are really fun!
After trying it a few times, I realized this little bug could probably be optimized. If the S key had a higher priority than entering a phone number when making a call, I think my gameplay would feel smoother. But in any case, congratulations on finishing the game!
Hello, and thank you for your feedback! The reason you are stuck is that when you click on the phone, you must enter a number to call. If we had had more time to playtest, we would have realized that adding a way to escape from this input would be beneficial to the player. Nonetheless, we at BombCo.™ are so happy you enjoyed the game!
I absolutely loved this game! I liked the chaos of having to handle all these random tasks and also keep your desk from not getting all cluttered. Honestly, it kinda reminded me of real life work in how there are deadlines and sometimes I get bombarded by a bunch of bombs (metaphorical) at the most inopportune times. You really nailed that feeling and it works well with the countdown theme. My only small critique is that sometimes the alignment of the hand and other objects feels off. This is especially noticeable when using the screw driver or when using the hand to point to things. But that could also just be me.
Great work!
Thank you for your super kind review! We here at BombCo.™ will offer you a promotion next time you are in the office.
I will keep coming back I don't care for paperwork in my desk!
Super fun entry, simple, bombs tick, open, discard, make boss go away, be happy.
Manager will haunt my dreams.
BombCo.™ would like to apologize for any dream related accidents, we assure you that any mention of BombCo.™ related properties, including employees or products, that occur inside dreams are purely coincidental and not a result of any new dream-based defuseal methods
A well made game with such a fun (and chaotic) gameplay. The art style looks great, and the music is such a vibe. Well done!