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A jam submission

TimeplodeView game page

Submitted by Feelzi, oGomes โ€” 1 hour, 32 minutes before the deadline
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Timeplode's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#37792.9292.929
Enjoyment#41773.0003.000
Artwork#54362.8572.857
Creativity#71272.7142.714
Narrative#86681.7141.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game fits the jam theme with the gimmick of a bomb key that explodes after the time runs out.

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Comments

Submitted

Loved the  art and the music, and the screen wrap mechanic worked really nice, and the jump felt good, i would like to adjust the jump height with how long you press. the puzzles at the start were nice, but later on it became more a platformer, and there were some parts were the difficulty comes from really tight jumps, or in the factory when i wrapped i just kept walking and fell down because there was to little floor left before the jump. 
Also at some point the countdown stops being important since its a really high number. I liked that at the start it was almost just enough to solve the level.

Developer

thank you very much for the review

Submitted

This game was very fun! I really like the screen wrapping mechanic and i would have loved to see more of it in the later sections, as it largely wasn't used after the first few levels unfortunately. Great level design as a whole, I really enjoyed this! As some other people have said, though, if you throw a box (or presumably the key as well) while close to the ceiling it will get stuck there, and if it gets stuck far enough in you cannot pick it up again.

Developer(+1)

Thank you very much for the feedback, we saw those bugs but only on the last day and we still had things to do so there wasn't time to fix them :(

Submitted(+1)

Very classic puzzle game! I really like the fall to progress idea. But for the factory part, i think it a bit lacking of core idea compare to the first area. I found a bug that when player throw a box into the wall the box got stuck in the wall. Overall, Great game!

Developer(+1)

Thanks a lot, man. I saw that and thought about improving it, but there were 2 hours left until the jam ended, so there wouldn't have been enough time.

Submitted(+1)

Cool game.  Decent art, sound effects, and music.  It's promising and fun to play, but the character got stuck at the top of the screen and wouldn't fall back down.

Developer(+1)

Thank you for playing, and for reporting the bug i'll fix it after the jam :P

Submitted(+1)

Quite fun! Simple but just hit the spot, has nothing more to say :)

Developer (1 edit)

thank you ๐Ÿ˜ƒ๐Ÿ‘

Developer

Thanks ๐Ÿ˜Ž

Submitted(+2)

Game plays really well. Very nice.

Developer

Thank you bro

Developer

Thanks ๐Ÿค“๐Ÿ˜Ž

Submitted(+2)

This was quite nice, it was a fun realization at the very start to see the main mechanic. I think your game is the strongest when it focuses puzzles, the platforming doesn't add a lot. Great job!

Developer

Thank you, I know the puzzles are better, but I started creating this game one day after the jam began, so I didn't have time to create more puzzles.

Developer

Thank you, the time limit didn't help us to create the game, but we tried our max to make the puzzles get harder gradually, but still keep them fun and possible to complete.

Submitted(+2)

Wow I love the puzzle mechanic! reminds me of DK Vs Mario! Sadly I came very far but got stuck into the top line somehow :0

Developer(+1)

thank you bro, i not have time to fix the bug

Developer(+1)

Thanks for playing, and sorry about the bugs, We'll fix them after the jam.

(+2)

This game is kinda hard, but it could include some type of tutorial.

Developer (1 edit)

The real tutorial is the friends we made along the way. But jokes aside, I tried my best to make the player learn the mechanics naturally, without a literal tutorial. The goal was to let the player discover things by themselves instead of forcing them to learn.