Love the traps and the UI are nicely done, and the game is nicely done! I really like this mini maze game!
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One Way Out-Set Your Time..!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4127 | 2.857 | 2.857 |
| Enjoyment | #5141 | 2.810 | 2.810 |
| Narrative | #5358 | 2.286 | 2.286 |
| Artwork | #6272 | 2.667 | 2.667 |
| Creativity | #6581 | 2.833 | 2.833 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In 'One Way Out', players must choose their own countdown timer before each run. The countdown directly dictates the game's difficulty, reward tier, and the urgency to navigate tricky maze paths before time runs out.
(Optional) Please credit all assets you've used
See description for full credits.
Comments
Nicely done. The trick doors and moving objects make for an interesting twist. Also, the menu layout was really nice looking too (which I appreciate!) Keep up the good work.
Really good, interesting decision having the player choose their time. Good job!
I did get my fat butt stuck on a level and couldn't move!

I think it’s really funny and fitting that you let the player choose their own time haha. It fits perfectly with the whole fake doors idea and makes the game feel even more unique. I also really like the character you created. Nicely done!
We would also love to hear your feedback on our game! :)
Funny little game that trolls you a bunch. May I ask why you let the player decide how much time they get? wouldn't everyone choose to just use max time? haha
Cool game! I like the idea of the trading time in exchange for a higher score
Love the sprite of the character, super cute! All of the little tricks were funny, and I love the main idea of trading risk vs reward at the beginning. Would love to see that expanded into something larger!
A really fun and interesting maze game! I really liked the twist when the doors suddenly disappeared. The music was great too!
I enjoyed myself with this. The mazes were fun, and I actually enjoyed the fun curveballs you threw with each level. It was fun challenging myself to take as little time as possible, and I really liked the player model, the little blue blob is cute. Only thing I wish is that dying didn't start you all the way at level 1, but I guess it lets you balance risk vs reward for how long you give yourself. Great job overall!
I wish dying didn't bring you back to the first level. I was enjoying the first few, with only 20 seconds allowed, but then I died due to happening to choose the wrong path and was sent to the beginning. So then I set the timer to the max, 120 seconds, but it gave me C ranking for every level sadly. Then I got softlocked between two walls and didn't feel like doing the first level for the third time. I did enjoy my first run though!
I liked the interactions when there was suddenly a wall or the door moved. Nice little game.
It's a simple idea, but it's pretty fun nonetheless. I like the progress t of the game, it does not let you get bored by deceiving the player from time to time


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