This game's got a super fun gimmick. The level where you're flapping from feather to feather was so fun! I also loved the little details of the bird losing its feathers. Those details don't go unnoticed! Overall super fun!
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Untitled Duck Down Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #86 | 4.316 | 4.316 |
| Creativity | #1199 | 3.974 | 3.974 |
| Narrative | #1302 | 3.316 | 3.316 |
| Audio | #1483 | 3.434 | 3.434 |
| Artwork | #1629 | 3.816 | 3.816 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You lose down (feathers) with each flap of your wings. Count down and stay in the air!
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Team Your Mom
Comments
Super creative game design. I really loved the feather mechanic for multi-jump. Very fun and addictive. Great feeling platformer with good pace of increased difficulty for the levels as they progressed. I laughed when I got the the last level and it was Flappy Bird inspired. I liked the cute little chicks following you when you collect them. Your real ducklings are adorable. I had a great time beating your game. Fantastic job!
A solid platformer with a fun feather mechanic that limits how many jumps or short flights you can make. It fits the jam theme quite well, and the pixel art is very cute and pleasant. The mother duck and her ducklings are especially charming.
I also liked the Flappy Bird-inspired level and the moments where you run out of feathers mid-air and have to collect one before you can jump again. Those sections create a nice sense of vulnerability and tension.
The game is fairly short, which works well, and there is a pleasant amount of variety between the levels. Overall, it’s a charming and well-made little project. Great work!
Very good game. I like how you can pick up feathers you left behind jumping earlier, it adds a lot of mechanical depth and puzzle potential. Really nice music and spritework too!
Excellent bird-based platformer! I really like the implementation of your mechanic, which is really intuitive. Controls are great too.
I really like the art and the bald bird. Also the movement is so satisfying. Congrats!
Amazing game! I love how you can pick up down and jump off of it if you're quick enough. Love the artstyle too.
That was really fun! I especially loved the last 2 levels that gave you so many feathers and ducks! Also really creative concept, I would have never thought of that!
Cool mechanic idea though I feel like it could've been used in more interesting ways as you often finish levels with more feathers than you need. Maybe they should've been made more scarce? I had fun.
I thought your username was familiar and when I checked your profile, I very vividly remembered playing your GMTK entry last year and enjoyed it a lot (especially since we both did the same concept of dying and using your dead body to progress for last year's jam).
Coincidentally, this year both our entries involved ducks, which I found very silly and an insane coincidence.
The game was so dang fun and the feathers is genuinely a genius mechanic and was super fun to play with. The duck chicks were very cute and overall I could see this game being expanded on a ton, great work :)
This was a very satisfying puzzle platformer! The controls are well implemented - moving around was very smooth and responsive. As everyone else has said, the feather mechanic was enjoyable and creative. The level difficulty scaled really well - from tutorial to the flappy bird stage, there were a lot of interesting ways that the game introduced challenge without feeling unfair (I loved the verticality of the penultimate level!) I think it would be cool if there was a reward, or even just a popup for when you complete a level with the most amount of feathers possible still on hand. I also agree with previous points about the feather lag for recovering in tight situations. The art was funny and cute, and I also love the story on how this game was developed. Well done!
Really fun game, with a really neat aesthetic♥. The feather mechanic was really intuitive, and it was fun to puzzle out solutions for the levels .I spent like 15 minutes beating the flappy bird level in reverse
Very fun game. I kind of like that if you mess up, you can just retrace your steps by grabbing the feathers. Difficulty and level design are awesome. The flappy bird level is cool (the last jump omg). I think of input buffer would be awesome if you have 0 feathers and are just about to grab one. The fact you go naked when you are at 0 is very funny. :D
the last jump omg
Ha. I died sooooo many times on that jump while testing, but laughed every time. It's an easy last skill test - but hilarious devastating to mess up.
The feather input buffering is cool idea. There is generous jump buffering on the ground, but adding it to the feathers in the air would probably improve the feel on those hard sections. Thanks for the feedback!
Good concept and decent visuals, I like the feather mechanic a lot!






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