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A jam submission

Clock 'N' LoadView game page

Two Clock Hands, Two Weapons - Move The Dials to Swap Fire
Submitted by Spacespy (@SpacespyGames) — 23 hours, 42 minutes before the deadline
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Clock 'N' Load's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2124.3494.349
Enjoyment#2594.1304.130
Audio#3413.8643.864
Artwork#3664.3614.361
Narrative#54762.2662.266

Ranked from 169 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game allows the player to control the dials on a clock, rotating them backwards is part of lining up shots.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Spacespy

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Comments

Viewing comments 60 to 41 of 114 · Next page · Previous page · First page · Last page
Submitted

Really creative control scheme and nice presentation. The chunky sounds sell the effects of both the shotgun and laser very well. It definitely takes a bit to get used to the controls, but once you start to get it it becomes a fun tower defense game!

Submitted(+1)

Absolutely brilliant. Smooth, easy to read, satisfying, and so clever. Nailed it in every aspect. 

Developer

Thanks, Zed!

Submitted

I loved the movement mechanic! Sometimes I had to rotate all the way around just to line up both hands for a laser shot. Lots of cool decisions to make and the artwork was great!

Submitted

Oh my god I didnt know what to do at some point.. they just came from all over the place I was trying to fend them off but the two zeppelins + the bird I think they basically were my death! Really polished though! Eventhough I was overwhelmed at some point, the beginning feels so simple, almost too simple as in I thought: Oh thats gonna be easy! ..until it wasnt anymore xD Really really nice.. and weird somehow! :D

Submitted

Amazing shooter with excellent use of theme. I love the synergy you designed with the two hands of the clock. One being short ranged and the other being long ranged, and the power cannon when they line up is a great design! I wonder if you could add additional power-ups in the future, like multishot or large projectiles,to  really bring in more of the twin shooter flavoring and amp up the chaos. 

Submitted

This is amazing. It was so much fun, I played it for such a long time.

Submitted

What a creative idea! I don't think there's much to say - you nailed it!

Submitted (1 edit) (+1)



Definitely going to come back to this. 

Absolutely incredible presentation all around. From the juicy and crunchy art to the punchy sound effects

Love how the hour hand acts as a support blast with a wider effect, and then having them together effectively shoots a rail canon. You also can't just spam that canon and move on since there's a delay, so there's even more thought that you need to put it in. I'd say this game is balanced pretty damn well overall. 

The enemy variety is simple but also great at ensuring that you end up using all of your tools, and needing to actually manage every enemy around you is a fun challenge.

Truthfully I don't really have any nitpicks or critiques. This is a very well made and creative action arcade game. Phenomenal work on this

Submitted(+1)

very kewl

(+1)

Super cool idea, very polished and fun to play!

Submitted(+1)

I like the idea, I like the juice - everything is so polished and well done, from art to gamefeel and sound - great job

Developer(+1)

Thanks for playing, 2nd place on the leaderboard.

Submitted(+1)

The level of polish on this is off the scale man! Putting aside the game-mechanics for a moment which are themselves so creative and fun; it really is the little things that sell this one, the little bounce-back on the hands as they move, the way the bells burst off and fly away when you get hit, the camera movements. Has a very Nitrome feel in the absolute best possible way. First class.

Developer(+1)

Comparing me to Nitrome is a huge compliment, thank you so much! Glad you noticed the little details. I love juicing out my work.

Submitted(+1)

Love the artstyle, music, gameplay and the gamejuice. Fantastic job!

Submitted

Really nice flow to the game! Nice cohesive art style and sound design. Has really good gamepad support which I enjoyed! Nice job! ♥️

Submitted(+1)

So incredibly smooth and polished and such a unique take on the theme. I never thought a space invaders type game would fit this so my mind is completely blown. A lot of effort was put into polish it seems and every bit makes the game feel and play so well. Only addition that would make this perfect is a bit of a clearer tutorial! Maybe I'm just dumb but perhaps a little helper to explain the mechanics would add to the charm and look of the game.

Developer

Yeah for sure! The tutorial was very last minute but I can definitely make it more flashy post jam. Thanks for the feedback and for playing! 

Submitted

This is incredibly polished and well put together! Its such a cool mechanic and it really feels satisfying and juicy to play, well done!

Submitted(+1)

One of the best games I've seen in this jam, been wanting to play it since I saw development footage in the GMTK server! Incredible work, very polished and creative game!

Submitted

really good in like every regard 👍👍👍👍

Submitted

I love the game's art style. It has a cool, unique concept. It can be challenging at first, but once you get the hang of it, it's really fun to play. 

Good game! 

Submitted

EZ, FIRST TRY!

Really fun though <3

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Developer(+1)

You're crazy! Well done! 

Developer

Try beating this.

Viewing comments 60 to 41 of 114 · Next page · Previous page · First page · Last page