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WeatherMan's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #989 | 4.037 | 4.037 |
| Enjoyment | #1490 | 3.630 | 3.630 |
| Artwork | #2521 | 3.556 | 3.556 |
| Audio | #2705 | 3.148 | 3.148 |
| Narrative | #2723 | 2.852 | 2.852 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a wizard whose body is a countdown — rain makes you heavier, sun melts you lighter. Master your own weight to outrun every storm.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
WeatherMan Group
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Comments
Cool game and an interesting take on the theme. It was fun! It just wasn't immediately clear to me how the water/weight mechanic and the cooldown worked. But once I figured them out, the puzzles were really enjoyable. Great job!
Interesting mechanic. Hungry for more levels and more weather effects!
Original idea! I like it, and the visuals are great!
LOVED the concept! Well done in the execution department as well! You should be proud of this
The idea of changing your weight to solve puzzles is a fantastic concept! I did struggle a bit to understand exactly how the weight gets added to the player in every situation, though. I noticed that soaking up rainwater made me heavier, and standing near the lights (and out of water or in the sun) dried me up to make me lighter. But on the night levels, I couldn't quite figure out why I was getting heavier. Was it sweat from jumping and moving? I tried to test it but didn't quite get it. Nonetheless, this is a brilliant idea and you should definitely keep improving on it and release it someday!
Thank you so much! In night levels it is also the rain but I guess we need to make the particle effects more visible haha!
Super fun puzzles, great job! Took me a bit to understand at first but the weight mechanics are really interesting and fun. The notes after you die definitely helped a ton with trying to understand some of the mechanics
So cute. Wish this wasn't a game jam so I could play more levels
I loved the phrases once you died. I've always love to see games with this mechanic.
Cool game to use the weather / weight as part of the mechanics! It definitely took some time to understand what happens, but the death explanations are useful! I think having more of straightforward way (perhaps bigger dial meter?) to understand the sizing, and more clearer distinction on some weather regions would be helpful to onboard
Cute game, took me a bit to understand the most mechanic but very nice.
Nice game, the puzzles make good use of the Heavy/Light mechanic.
Maybe adding some visual hints to show when you're heavy enough to break platforms or light enough to fly up with the wind, could improve readability.
Nice puzzle game
SO cute, and the mechanic is unusual, I want like 50 more levels of this <3
Nicely done! It's a fun little platformer. The sounds felt good with it too.
really cool concept! i love the physics based animations