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A jam submission

Dig In TimeView game page

Time is you currency and how you survive! Find your friend!
Submitted by hamupzz — 1 day, 18 hours before the deadline
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Dig In Time's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2244.1604.160
Creativity#12463.9603.960
Audio#13113.4803.480
Artwork#14353.8803.880
Narrative#17123.1603.160

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game uses time as both your currency and your means of survival. You must spend it to win BUT if you run out, you lose!

(Optional) Please credit all assets you've used
Music:
https://xdeviruchi.itch.io/8-bit-fantasy-adventure-music-pack

Font:
https://managore.itch.io/m6x11

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Comments

Submitted

I really liked this game! The artwork and music was really good, and it was fun to play.

Submitted

This was a really cool game! I enjoyed the time/resource management that ramped up each run - going down through the layers was pretty cool, and the last stretch bringing your friend back up felt very cinematic :)

Submitted(+1)

Beautiful pixel art. That was a lot of fun to play and had a calming vibe. 

Developer

Thank you very mutch!

Submitted(+1)

cute game! i used the same music track for my gmtk jam 2 years ago so it was a nice throwback haha

Developer

Hah! Thats amazing! its a good track!

(+1)

Really really enjoyed the game! I've dug super deep so far but still no signs of my friend :<
The game had me absolutely glued to the screen. Loved the nostalgic vibes, not much to critique to be honest. well done!

Developer

Thank you for playing! <3

Submitted

It's fun to play as to pass the time. The art is pretty neat and I liked the style of UI. Though I fine it a bit inefficient to share time resource with upgrades costs, it already cost me a lot of time just to dig out ores and when subtract that the progress on upgrade is rather slow.

Submitted(+1)

I don't know why I was surprised when the buddy had a long countdown to drill him out. I hope he wasn't offended when I stopped to dig out more ore on the way up!

Submitted(+1)

I like the shader.

It brings back nostalgia for old NES games.

Submitted(+1)

I´m sorry, I just gave it full stars on every category without even looking what exactly I ranked. This one feels like a real game. What do I mean by it? I mean like a real game, not any small project, really like the stuff I played on my console when I was a kid or at my gameboy. Like a well-made, well-coordinated game with with  progress and dept (as much dept as this kind of game can have, the right amount of everything). It´s something to play a little longer and play again and again every afternoon after coming from school or from work because yeah I have to go to work, not to school :( 

But this game totally gives me these old vibes like it was made by publishers years ago. Really great in my opinion. Annother league than many other games (including mine).  Congrats to you for making it, I love it!

Developer

Thank you so much! This was so nice of you to say! 

Submitted(+1)

Nice game! Friend rescued!

Submitted(+1)

3 Words: Nokia nostalgia incoming

10/10

Cheers ~Silent Comet

Submitted(+1)

This game is really good. I think the idea is really solid and the peresentation is really well executed. There's not much to critique here, it's simply a great little game

Good job :)

Developer(+1)

Thank you so much!

Submitted(+1)

This is probably my favorite game I've played so far. Perfectly balance, as all things should be. Really good use of the theme, counting down is truly the core mechanic. I played for so long that I forgot rescuing your friend was the win condition lol. Reminds me of the game Motherlode I used to play on miniclip as a kid. If I had one complaint it would be that once you get to the lower strata it takes quite a long time to get back to the surface. This is somewhat alleviated by the fact that once you have enough upgrades, drilling strait up costs pretty much nothing but it still takes a while. A possible solution would be if the player full clears a strata, they only have to go back to the strata above that one. That way the player is incentivized to full clear, though not having to spend as much time going to the surface might mess with the balance. The game is so well balanced already though that I have faith you could come up with something that works haha.

Developer(+1)

Thats a cool idea! Yeah the whole moving back up slowly thing is hard since at its core you need to manage time. And time can only go down if you let it pass! Sort of a restriction in the game itself but thats a good idea!.
Thank you for playing!

Submitted(+1)

reaallly fun but very slow at the beginning :)

Developer

True! it takes about 15 minutes to complete so having it move faster in the beginning would be nice but hard to balance! Thanks for the feedback! 

Developer

True! it takes about 15 minutes to complete so having it move faster in the beginning would be nice but hard to balance! Thanks for the feedback! 

Developer

If you want to leave feedback please do so! I read the comments and am more than interested in hearing your opinion!!!!