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The Life Expectancy of Everyone Else's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #234 | 4.061 | 4.061 |
| Creativity | #1045 | 4.000 | 4.000 |
| Enjoyment | #2556 | 3.364 | 3.364 |
| Audio | #3722 | 2.939 | 2.939 |
| Artwork | #5344 | 2.879 | 2.879 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every living thing you meet has a countdown above its head — a flower's is single digits, a tree's is in the hundreds. Yours is the only one missing. The game is about walking alongside those countdowns, and choosing when to stop for someone.
(Optional) Please credit all assets you've used
Sound effects from freesound.org
#677721 augustsandberg,
#732880 soundslikeyukon,
#690008 matth3wc04,
#854010 lukacafuka,
#121965
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Comments
Very cool concept of the game!
Thank you so much!
This is not a game, this is highly melancholic poetry! Love it!
Being called poetry is such an honor. Thank you!
Omg, i didn't expect this to be so sad... what a great take on the theme.
Thank you, that means a lot.
Such a great narrative packed in what seems like a small game, good job! :D
Thank you! I spent more time cutting things out than adding them, so hearing that the narrative still landed means a lot! :)
Wasn't expecting to find one I'd like the narrative of, but here we are.
well done, really good work
Wasn't expecting to find this many great comments here either, but here we are. Thank you!
Well, that was depressing.
By far the best narrative I've seen yet. Work of art, well done.
Thank you for sharing what the walk left you with!
Wow, I wasn't expecting to get hooked by a few pixels and a countdown, but knowing something would disappear made every appearance and interaction much more intense, I really liked it :) Congrats on the game !
Agreed! It all started from wondering what actually happens when a countdown hits 0, and it grew from there. Thank you so much!
Damn, so much with so little. ... so poetic.
That's a good one. Great concept, totally in line with the theme
Thank you for calling it poetic. I don't think I realized it while making it, but that might have been what I was reaching for all along.
A simple game, with a very meaningful background. I love the simplicity and the message it gives.
I spent more time taking things out than putting them in, so I'm really glad the simplicity and the message came through. Thanks for taking the walk.
It's insane how something so simple, just a few little pixels, a seemingly mundane color palette, and no dialogue at all, can evoke so much emotion. Genuinely feels like one of the best games I've played out of all the jam entries I've played, if this doesn't get top 5 in narrative, I would be very surprised. Great work :)
Thank you so much. I can't tell you how much your comment means to me. It's a real honor :)
It was really interesting to walk around and see lifetime of things. Also the art style fits this game well!
Thank you for taking the time to walk around and look at everything! Really glad the art style worked for you.
A really creative take on the theme! I would have liked to have seen either more narrative or more game play, I think either direction would be great.
I went back and forth a lot on what to include and what to cut! I'd love to make an expanded version after the jam, probably leaning more into the narrative side. Thanks for the feedback!
Damn
100 seconds to live/10
thank you for the 100 seconds!
Good game to slow down on for a moment. I thought it was neat to see the contrast between the lifespans of the flowers, the trees and the people. The jittering was a tiny bit jarring but does not get in the way of the work. Great job!
Thank you for the kind words! That contrast was exactly what I was going for, so I'm really glad it came through. And you're right about the jittering . I'll fix that after the jam.
That was a very simple yet intimate game that was just nice. I really wish it had some very bittersweet piano music, maybe with some strings in it though, I think it would have added, not subtracted to a game like this.
It was quite charming, I enjoyed what you did with this. Good job!
Thanks so much! I totally agree about the music — ran out of time this jam, but I'll definitely make a version with it. Piano and strings would've been perfect.
Nice one. Makes you think.
Thanks for playing. You're pretty nice yourself!
oh wow. I like this
Thank you! I like your comment! wow!!
This was very sad but also very beautiful/touching, I didn't think that a few pixels could almost make me cry. amazing.
Thank you for walking with me, and for stopping to leave a comment. That really means a lot!
Walked my way til the very end! Love the contrast of countdowns between people and the surrounding objects (like grass and trees), living and dying at different times. Great interpretation of the theme!
Thank you for walking all the way to the end! And thank you for sharing what you felt along the way. That means a lot.!!!
I liked it, actually made me feel a little melancholy. Some sprite jittering was a little immersion breaking, but overall did make me feel things and accomplished its goal.
I kept fixing things right up to the deadline and somehow missed one of the most basic ones. I'll fix it once the rating period is over, along with plenty of other things I'd like to improve!!! Thank you for the technical feedback, and for sharing what the game made you feel.