Good game. bigget gripe would be balancing, the levels are too big with no checkpoints so it can get frustrating. it's also hard to make a mental map of the levels. The fever effect also straight up blocks your view even if it looks good, past a certain threshold you're guaranteed to die. other than that every mechanic works well and the visuals are good.
Viewing post in Fever Knight jam comments
Thanks for the detailed feedback! Glad you enjoyed the visuals and mechanics.
Regarding the difficulty: the harder/later levels actually do have checkpoints, and there's also an Easy Mode available if you need it. As for navigation, in most cases, you just need to jump to whatever platform is closest to you.
So don't worry, the tools are all there—it might just take a little practice