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A jam submission

Gem LanderView game page

Collect Gems before fuel runs out. GMTK Jam 2026 entry.
Submitted by jurmerlo — 5 hours, 50 minutes before the deadline
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Gem Lander's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#15903.6003.600
Audio#36552.9502.950
Artwork#46223.0503.050
Narrative#62032.1502.150
Creativity#64412.8502.850

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The fuel counts down while you collect gems. If it runs out it is game over.

(Optional) Please credit all assets you've used
Sound effects by kenney.nl. See game description.

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Comments

Submitted (1 edit) (+1)

My friend had this game in his queue (he did not make a game for the jam) and he said it was the best of the bunch, so i had to check it out! i see what he meant!

The controls are really interesting, and flying through the caves is genuinely fun! I played it for a good 10 minutes, though I mostly kept failing at Level 4 :D 

If you decide to keep working on it, it might make sense to combine the fuel and health meters? And adding a few obstacles would really give the game an extra boost.

But you've laid a really fun foundation!

Submitted(+1)

Really nice game. I really enjoyed the controls, it was really satisfying controlling the ship. If it were me, I would give the player a little less health to urge the player to pilot without constantly crushing, but at the same time give a little more fuel, to allow them to make those maneuvers, without crushing. Nut that is more of a personal preference, I see a lot of other people in the comments liked the generous health. Overall a very good submission. Great job

Submitted(+1)

One of the first games I ever played as a kid was Lander: https://classicreload.com/lander-full-game.html. This was like a perfect encapsulation of what made that game fun, without some of the more finicky bits. I appreciated the generous health - ended up running out of fuel on Level 5 and dying but it probably was my fault for being too reckless piloting. The sound and graphics were simple but very clear. I think it's really cool that you figured out procedural generation for this in such a short time - that's very impressive!

(+1)

Cool game!

Submitted (1 edit) (+1)

A simple game, but fun! 😎

I got up to level 5, but ran out of fuel before I made it home.

Nice job with the procedural levels! 👍

Submitted(+1)

It looks good. Some improvements could be made to the sounds and controls.

Submitted(+2)

Moving the lander around felt very fun!  I loved the way your momentum had you basically throwing yourself around, and how you could use your health bar as a resource to come to quick stops instead of wasting a bunch of fuel.

I do wish the levels were hand-crafted instead of procedurally generated though; the controls were very fun, but I never felt like I was asked to use those fun controls to perform interesting or unique actions from level to level.  Hand-crafted levels would let you force the player to play in a way that tests their finesse and keeps them walking the fine balance between preserving their momentum and maintaining control.

Overall though, I had a good time, and my main feedback boils down to "I would have liked to play more"!  :)  Well done!

Submitted(+1)

Cool game, do wish there were more gameplay mechanics or something else to make it less repetitive, still a good game overall :)