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Count Downcula's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1054 | 4.000 | 4.000 |
| Narrative | #1733 | 3.154 | 3.154 |
| Audio | #1878 | 3.333 | 3.333 |
| Enjoyment | #3065 | 3.256 | 3.256 |
| Creativity | #4373 | 3.308 | 3.308 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Countdowns are in various parts of the gameplay
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
COFFEE JAMS
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Comments
ANOTHER FELLOW DRACULA ENJOYER! THERES SO MANY, LOVE TO SEE IT! great game you got, I love the aesthetic, art is also very pleasent. concept and execution are very good and well done! Great game!
The crossbows were the Most annoying things, especially the ones on the climbable areas, I couldn't tease it and all I had to do was try to get pass it which the chance of successfully avoid it was 5%. I know most of those were on optional paths, but the main path was So short. But the character movement was nice and responsive, the levels were fine but some were too tight. Nice work.
To one count downcula to another, amazing game mate
Nice pixel art, and generally cohesive experience! I didn't go for the fruits on my first run but that made some levels incredibly easy.
The platforming is really snappy and i loved the idea of standing still to save a checkpoint. The art is beautiful as well and the sfx and music is simply perfect. Amazing game, well done!
Very nice game! I had some trouble with the arrows, I couldn't really tell the timing or how they trigger. I though they were triggered by entering a certain area, but in a few runs they didn't trigger at all, so I'm not sure. It would also be nice to have a way to quick restart the level when I already know I'm not gonna make it in time. That aside, I finished the game wishing for more! Great job!
I really liked this one, Especially the idea of creating a checkpoint whilst standing still, which adds a bit of risk to making checkpoints as each ones wastes a little bit of time.
The only thing I didn't like was that it was super easy to accidentally change into a bat at times where you didn't want to, and doing so could make you instantly fail. I think this was mainly due to it being on the same button as jump, occasionally I'd try and wall jump and accidentally turn into a bat meaning I couldn't wall jump any longer and I'd slide down the wall
Overall though, great art style, and a really interesting concept that definitely has potential to be developed further if you wanted to
The idea of setting a checkpoint right where you’re standing was brilliant.
loved the art, the music, and the concept :] such a sweet premise
my one note would be that i wish the tutorial was just a bit clearer
I loved the gameplay and the art style, aaand the rhymes are beautiful too :) really fun and interesting
Love the little poems at the start of each level. Pretty good platforming as well. Wasn't clear for me how the doors work, do I have to collect the fruits first for them to open or do I just stand there patiently? Aesthetically very pleasing game, had fun playing through it :)
The fruits are just for collecting! The doors open after a certain time after you reach them, they're not connected
Thank you for playing our game!
And thank you for the compliments, I enjoy making up silly rhymes haha