Beautiful game, getting all this art done in the jam is crazy! Also a fun take on the theme being able to skip the countdown. Great job!
Play game
Cycles of a lush deserted world's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #820 | 4.120 | 4.120 |
| Narrative | #2807 | 2.840 | 2.840 |
| Audio | #4040 | 2.880 | 2.880 |
| Creativity | #4330 | 3.320 | 3.320 |
| Enjoyment | #5375 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game includes timers for elements, which affect them in ways such as a shovel turning into a scythe.
(Optional) What would you like to be called if GMTK features your game?
Kaurkaur, MintsyMints
Comments
Really aesthetic game! Some well crafted puzzles and understandable concepts too :) Great jam game!
I really like the art! Pretty simple game mechanic, but that fit the art very well. Very good sfx too.
The art was really nice! I also appreciated how this game had really cohesive theming; it felt really lush and the countdown mechanic contributed to the feeling of an overgrown world/plants retaking the earth, which is impressive for a game jam game!
Nice entry!
Really impressive pixel art, challenging puzzles and an immersive atmosphere overall.
If I had to suggest something to improve: I might add more visual or audio feedback to the actions our character performs in order to enhance the gamefeel. But it's completely normal not to have time for everything during a jam.
In short, you've created a great experience. Congrats!
Such a beautiful game! The countdown mechanic did feel a bit ignorable since you can skip it, but of course, it was a necessary addition due to the theme. Overall, this atmospheric entry was very pleasing. Sometimes I wanted to just stand still and take in the environment.
The art is incredibly beautiful and the plants are cute. It's nice being able to pick the flowers to use them where we want! Nice job 😊
INCREDIBLE ART! It was a very creative idea but countdown felt like more like it was in the way than part of the game experience.
Artstyle is really cool, and the puzzels where fun. I would have really liked some more game juice!
Thanks! As we didn't have much time to playtest (I only really forced my artist to play it to see what would happen), I wasn't sure how well the puzzles would work, but it seems I was a bit too worried. MintsyMints did an amazing job with the artwork with the amount of time in the jam. I would say Mints worked much more than I did with the total amount of artwork being frankly bonkers.





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