The art is SO good! Gameplay was fun, I really like the inverted take on the "pick one of three power-ups" mechanic and forcing you to sacrifice one, it's a fun way to weaken the player as the time ticks.
Viewing post in The Curse of Ct. Downcula jam comments
It took us a couple iterations to figure out how to best tackle the "getting weaker" mechanic. Initially you could choose out of your entire pool of skills, but that created a "best order to forget" problem, where every run was exactly the same. We eventually landed on the "pick between those random 3 options" and the overall feeling improved a lot. Thanks for giving our game a try! :)