Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Shh! dragon's asleepView game page

Steal gold from the fire beast!
Submitted by pe4Q07 (@pe4Q07), Fluidios — 1 hour, 4 minutes before the deadline
Add to collection

Play game

Shh! dragon's asleep's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2284.3414.341
Artwork#3614.3654.365
Audio#7943.6473.647
Narrative#9393.4943.494
Enjoyment#10933.7413.741

Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have limited time to grab treasure and run

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 53 to 41 of 53 · Next page · Last page
Submitted(+1)

I like the framing of the timer with the dragon, very nice!

Submitted(+1)

This was extremely creative! Huge props on this idea! I love the sound-based mechanic and the desire to get out with items you can sell and level up. I struggled with it a bit because even though I wouldnt take many items and I would leave quickly rather than waiting until the timer was low, I still couldnt outrun the dragon without dropping most of my items and therefore not getting much. I think this has such high potential though, amazing job!!

Submitted(+1)

The atmosphere and art style of this game are among my favorites in the entire jam. It feels like this is just a small mechanic from a much larger game, and I love that feeling.

I also really liked the idea of playing around with greed. Having to drop items so the monster doesn’t catch you is a really cool idea, and it works really well.

There’s not much more to say… the concept felt very original, and it left me wanting more!

Great job!

Submitted(+1)

Beat the game (maxxed out every upgrade, tried every area)

Super atmospheric. This has a real STYLE!!!

The artwork is great, the music is fitting.

I think it would be better if the later areas had different changes other than more loot types and less dragon sleep time, but it works well enough for the jam.

I liked it a lot!

The shopkeeper having a limited inventory is a cute idea, which I always like. But it is lowkey a bit anoying. It didn't really cause me any problems thought, I only had to keep like an item in my chest twice.  (the weight and escape mechanics already encouradge you to get value dense items anyway)

Maybe the potions could be rebalanced a bit. The red one was the best one i think and had the best balance. I didn't really buy any silences, so I only used them when I found them. Stamina was ocasionaly good

Submitted(+1)

No I'll wake the dragon up for us :)) 


Fun game though I like managing the weight 

Submitted(+1)

Cool game, would be nice if the tooltips popped up faster.

Submitted (1 edit) (+1)

Artwork is really good; I love the vibes.  would have liked a little clearer indication on screen, rather than on top, of how close the monster is to reaching me because I would panic and look at him right behind me, so I'd just drop everything out of fear LOL. Otherwise, great game and atmosphere! congrats!

Submitted(+1)

This is insanely good! I have a question: does weight or value of the item you throw away affect how mutch the dragon is going to be slowed down? Also love the escaping beat!

Developer(+1)

No, any item has same effect in this case. But this is really cool idea, I'll write it down

Submitted(+1)

damnnnnnn who made this AMAZING art

Submitted(+1)

Great style, and fun, tense gameplay! I'd love to see how this could be expanded.

Submitted(+1)

I loved the game. Great graphics and nice spin on the theme with the dragon.

Submitted(+1)

So much fun! Cleared all maps, maxed the skilltree. Love the visual style and the tense chases. With some more polish/balancing and content this could easily become a full game.

Submitted(+1)

5/5 on ALL categories

Developer

Oh, you are too kind! :3

Viewing comments 53 to 41 of 53 · Next page · Last page