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Short Fuse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #117 | 4.280 | 4.280 |
| Audio | #125 | 4.080 | 4.080 |
| Creativity | #153 | 4.400 | 4.400 |
| Narrative | #1195 | 3.360 | 3.360 |
| Artwork | #1328 | 3.920 | 3.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Race against the fuse as it burns away to the exit cannon.
(Optional) Please credit all assets you've used
Everything was made by us.
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Comments
this game is very cool! our games shared a really similar "fuse building" mechanic but its cool that it can still be taken in different directions! i love the music, the silly theme, the little ball animation, how he dances when idle and the little touches, like how the fuse speeds up when you've already made it in the cannon.
i think the character controller is a little floaty and the jump is a slight bit too high making it a bit annoying waiting for the character to hit the ground afterwards. the backgrounds are also a little too distracting imo. and maybe a tutorial that shows you can fit in between wires for the dreaded level 13. i hope this doesnt come off as complaining, the game is still amazingly designed! great job guys!
That good old flash game vibe. I loved it. Very nice level design and concept. Super easy to grasp yet sometimes hard to think outside the box. There is a level I even jump outside the viewport, not sure if it's intended or not :D. Super cohesive and overall a fantastic experience. Good job ! And that idle animation is top notch
Super fun game! Great concept, fantastic music, stunning visuals! The puzzle design is brilliant, but whew—Level 13 is a massive spike in difficulty! It felt almost impossible and definitely pushed my sanity to the absolute limit. A true test of patience!
Edit: would you be open to posting a quick video walkthrough of Level 13? I'd love to see the master at work!
Just made a walkthrough video! It's on the main itch page. There's timestamps/chapters for each level in the description. Also, thanks for playing!
You are an absolute legend! Thank you so much for sharing the solution video. Watching the proper way to solve Level 13 feels incredibly satisfying, and my brain can finally rest easy knowing I wasn't just losing my mind! 😂 Your level design is top-tier. Thanks again for the amazing support!
Ball Boy is the best written protagonist in gaming
Ball Boy is the best written protagonist in gaming
I seriously enjoyed your game! The puzzles that transpired from using the fuse "blew" me away! The idea of waiting for parts of the fuse to burn away to continue requires a lot of creativity from the player. Game also had polish in just the right spots like the intro, or the player jump animation. The transition between laying the fuse, and playing was very smooth and reminded me of Mario maker! One of my favorites so far, Congrats on submitting!
Also our games have same name lol.
I really like the game idea. Well done
Really creative and enjoyable game overall. Game requires you to think and the puzzles are good. The visuals and the audio is also really well done. Good game!
Really well done, especially on level design - some levels stumped me for a good bit. I had issues with WASD not registering, but a refresh seemed to fix it (just in case anyone encounters the same). And of course, great voice acting :)
cool game, had fun beating all 20 levels. loved the music and artwork as well. overall great game
Yarr!!!! Music is banging and ball boy is awesome.
Overall great game! Loved the puzzles and interpretation of the theme! Nice job
This game was so cute! It reminds me of flash games. The concept surrounding the fuse and combining that with platforming was very cool and pretty challenging! I would've added an indicator letting you know how much fuse you had left but overall a very cool fun game!
Really got me thinking, pretty cool
This is a very clever way of use of countdowns, as you create your own countdown and path. I love it! From level 10 onwards, it really gave me some long thoughts and I'm still trying to figure out level 13.