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Squiggle Shooter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1872 | 3.524 | 3.524 |
| Artwork | #2452 | 3.572 | 3.572 |
| Audio | #2601 | 3.171 | 3.171 |
| Creativity | #6087 | 2.941 | 2.941 |
| Narrative | #7702 | 1.888 | 1.888 |
Ranked from 187 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Shooting the squiggle causes its health to count down. You win when it has counted down to zero.
(Optional) Please credit all assets you've used
player hurt sound - https://freesound.org/people/nicholasdaryl/sounds/563356/
boss music - https://freesound.org/people/Seth_Makes_Sounds/sounds/683457/
(Optional) What would you like to be called if GMTK features your game?
HumanSalmon
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Comments
Straight-forward interpretation of the theme, great presentation and very responsive controls. Love me a good bullet-hell! Did get a bit tense at times and I especially liked the phase hints you got, more games should have that feature honestly!
Fantastic work ! :)
I love the game, the idea of changing phases while counting down it health was nice. I love the music you choose and how the game feels. Great work!
The game feels really tight and having just one enemy during the entire game but having it get harder was cool. I never felt like the game pulled something out of its ass to kill me. Deaths were always fair.
I never beat the boss even tho I got him under 1/4 health every time since I wasn't gonna whittle at its health again.
Great job!
Good challenge, not too hard and not too easy, nice variety of boss phases and different attacks!
This was an amazing rendition of the challenge. I liked the artwork style. Best score was 500 hits left. Those shotguns keep getting me.
Honestly, the shotguns almost always hit me as well.
The pattern changed as the countdown went on, so it was less boring. Still, I can’t help thinking that the boss health is just too much.
Well designed boss and nice ramp up of difficulty! Well done!
Like the art and how the whole game is just one boss fight with a bunch of different faces. Could have been a bit more fun if the player also gets some powerups.
lol it was like boss game since begining :D but nice movement and shootings feel great!
Pretty fun game, the boss was designed really good
Super fun game that had me fully locked in!
I absolutely love this game! I love the little detail of the camera moving slightly in the direction you are! It adds a little bit of extra movement its really nice!
I really enjoyed the simplicity: no power-ups, no abilities, just a squiggly health bar and a crazy-fast shooting gun facing off in an arena. I don't see this needing any big additions, it just works. The start does get a bit repetitive after a few tries, I think the first half of the fight could have its health reduced.
Interesting take on the theme! I found myself having a lot of fun, and I LOVE the music, really made it feel more energetic. Also, the shooting patterns were fun and interesting to try and work around!
Nice art style and sound effects, the bullet shooting sound was very satisfying! I really liked how the different phases happened, it kept the game interesting! Good work!
I missed this art style. Greatwork. But lol I am so bad with bullet hells
I loved this!! Such cool music and sound design and also loved the ART!! Reaaly good job :)
This was such a great game, the music was banger, kept being fresh with the phases and the artsyle reminds me of doodlejump and fancy pants. Good work!
I don't have a mouse, i use the laptop's trackpad so it is difficult. But very cute graphics
The game feels great to play, but there is a bug when I shoot. If I lift my finger off the mouse to stop shooting, sometimes the gun keeps shooting. Great entry into the jam!