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A jam submission

Cross X ValorView game page

Fast-pace Action Roguelike where each weapon has only 10s to spare!
Submitted by Blue Peanuts (@BlueNutsDev), Xilurus, Verusins — 1 hour, 12 minutes before the deadline
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Cross X Valor's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#804.6434.643
Enjoyment#1204.2794.279
Audio#2733.9223.922
Narrative#4903.7923.792
Creativity#7884.0974.097

Ranked from 154 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have a 10 second countdown for each weapon you pick up. You need a new one if that ever expires

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Roughly Rendered Games

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Comments

Viewing comments 80 to 61 of 101 · Next page · Previous page · First page · Last page
Submitted(+3)

If this is not going into the Mark's video idk what is

Developer

Thank you 🫶

Submitted(+1)

Fun game and really impressive work for four days! 

Submitted(+1)

The art is amazing! The attack animations and vfx are very clean. The music seems to be lacking though?

Developer(+1)

Gotta disagree with the music. Our composer did a fascinating job. Thanks for the comment tho!

Submitted

Must be my sound then, not loud enough to hear it well.

Submitted

A lot of fun for action roguelike fans! I loved that I had an idea somewhat similar to this (many weapons, timed use), but yours is sooooo pretty and engaging!

Soundwise I feel the music doesn't match the action, and I just wish some of the biggest and strongest weapons had a bit more oomph.

Visually it's pretty stunning, great job!

I took a while to understand how to break the statues, I was hitting them instead of just standing close by. The movement feels a bit sluggish at times, maybe that's to force the player to get the speed up buffs, but it's a bit frustrating. I had instances of lag during gameplay, which maybe were because of loading stuff when getting new weapons? After a while it was alright but it was annoying to see monsters nearby and I couldn't move.

Overall I had a lot of fun, has a lot of potential in my opinion.

Developer(+1)

Thanks for the comment. No idea what u mean by the music tho. You're like the first comment to mention it. Everybody else seem to like it 🤷

Submitted

Fantastic art and polish in such short amount of time! I enjoyed playing the game. It is fun to try out different weapons but could be more fun is there are different attack types such as magic wand or bow attack rather than slashing only. And it is occasionally laggy like other folks mentioned. But definitely a great game and finish level!

Submitted(+2)

A solid game with great art, audio, and game mechanics! I loved the different feel for the weapons but wished each one could've been expressed more which is difficult to do in a game jam. 
Browser play was a little laggy even after the initial load, but didn't deter from the amazing game your team created in such limited time! congrats 

Submitted(+2)

Very beautiful <33

Submitted(+1)

Amazing game, well done!

Submitted(+1)

The game (and especially the visuals) is fantastic. But I’m waiting for the downloadable version, as this one is a bit buggy.

Submitted(+1)

Amazing game! I had a similar idea, but you executed it much better haha. The art is awesome, and there's an incredible amount of content for just 4 days. I just wish there was a way to regain life

Submitted(+1)

Really cool game, extremely polished. It almost crashes my browser on the first load, but the disclaimer was there so fair enough. I feel like a small quality of life would be not falling because of attacking, that was the only thing I felt it was a bit unfair. Besides that really cool game!

Submitted(+1)

That's a lot of content for a jam! Everything seems professional. I love the art style of the intro. Only issue was the lag at the start but otherwise, great job!

Submitted(+2)

Purrrfect game

Submitted(+1)

Very impressive for the amount of time! Loved the throwing mechanic and it all felt really smooth!

Submitted(+1)

Impressive! Such a polished game for the amount of time. The falling platforms are a nice addition and a good incentive to keep you moving. The upgrade system is very cool, too, definitely gonna steal that idea ;D

Submitted(+1)

This was great! I liked the weapon names.

Submitted (1 edit) (+2)

This isn't a gamejam game, this is a whole ass game! Put this on switch please, like how?? I need to know how big your dev team is! The art is amazing, the intro is awesome, throwing weapons feels so satisfying. In a way the concept is just a beat'em up fighter, but it's so polished and nice looking that it feels like a creative concept.  

The lag is a big thorn in the foot, but also the only feedback I can give so that's good :) 

I am blown away by this, and that after playing so many other games these past few days! Amazing job

Developer(+1)

Glad you like the game! We're a dev team of 3 people with a programmer, sound designer, and an artist! We mostly just  sacrificed our sleep schedules for this jam :^D After the jam we probably would try to fix the lag issues and if we get top 100, we might just push it to steam!

Submitted(+1)

Visually stunning game love the illustrations and how they're used in game, I wish I could remap the controls though as I would definitely have made the right click the dash, I felt I needed to do that a lot and the space bar was just in an awkward position between WASD and the mouse.

lovely game!

Submitted(+1)

That load-in lag is no joke, but the game is definitely worth it 10/10 would tell Chrome to wait instead of sending crash report again

Developer (1 edit) (+1)

Stop mentioning it so it goes away! JK thank you so much for bearing with it lol. Beat chrome with a stick if you have to

Submitted(+1)

Dude your gonna make some crazy game on steam in the future. The fact that you were able to pump out this master piece is amazing!

Developer

Will def made steam ver if placed well!

Viewing comments 80 to 61 of 101 · Next page · Previous page · First page · Last page