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(+2)

Hey, amazing game. Concept wise, probably the best I’ve played this jam. Here is some unasked feedback:

  • I love a puzzle game where you can’t just do random stuff until the puzzle is solved by accident. You did a GREAT job on this. Nice level design. The following feedback is just nitpicking to try to help you make it better :)
  • The platforming in general and jumping in particular feels odd and unresponsive. I understand this was pushed back in favor of dedicating time to the puzzles, that’s perfectly fine. In fact our game suffers from the same issue.
  • Because of that, the “speed platforming” parts felt unnecessarily frustrating.
  • Also because of that, needing to jump to hit the hourglasses make the experience less fun, specially because of the fact that the character bounces on them.
  • An extra second on many timers would have helped the fun. I don’t need a puzzle game to require sub-second precision.
  • I don’t quite understand when a timer will freeze, unfreeze or activate something. There is visual clues or do I need to try?

I played until I reached this in the last level image.png

Needing to restart the whole level to retry this was too much for me. Is it good to punish mistakes as it makes the player more engaged. But too much, and players won’t bother redoing the same thing again and again.

I see this becoming a great complete game. Congratulations on your work!

Also, I would love to have your feedback in our game :3

Really thank you some much for this honest feedback, I really appreciate that, I will for sure take notes of the user experience to help me get better at gameplay design, the issue is that I'm not a designer I just made up this by experience of making games a lot and not by user experience and also made up the difficulty depending on me the developer which is a huge mistake for new players!, but I will be more aware about this next time, btw thank you so much!

No problem :) I’m newbie game dev but I focus a lot on user experience in my other projects. So I thought my perspective could be of help here. Your game has a lot of potential, I hope you continue working on it!