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OVERTIME's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #139 | 4.061 | 4.061 |
| Artwork | #144 | 4.576 | 4.576 |
| Enjoyment | #202 | 4.182 | 4.182 |
| Creativity | #229 | 4.333 | 4.333 |
| Narrative | #2103 | 3.030 | 3.030 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Clockwork theme—releasing wind-up launches mouse for a short time to control momentum—each level has a timer, collecting nuts/killing enemies adds time
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Comments
Very fun! I loved the mechanics.
Very unique and creative. One of the most distinctive interpretations of the theme. I had a lot of fun playing it.
The game is fun, perfectly suits the theme, and the graphics and sound are top-notch. I only noticed a bug: when you reach a level and go to the level menu, you have to replay the previous level.
Good catch! Will fix in post jam. Glad you liked it
This game is awesome from every standpoint—art, music, and gameplay.
GG, guys!
brilliant idea. loved it.
Thats a lot of content and very polished game. Love the winding up mechanic and all the bosses.
Wonder if you could make the time bar a health bar as well though, that might be fun. Also maybe a bit up buffing to the bosses by knocking the main character away a bit. But just some thoughts I had, Giving it five stars for enjoyment :)
Great ideas! I thought about bouncing the player further from bosses too. Glad you enjoyed the game!