great puzzle designs, really interesting core mechanic and you kept building on it for a nice difficulty curve I think.
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Watch Ure Cat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #25 | 4.606 | 4.606 |
| Enjoyment | #93 | 4.303 | 4.303 |
| Audio | #907 | 3.606 | 3.606 |
| Artwork | #1261 | 3.939 | 3.939 |
| Narrative | #1510 | 3.242 | 3.242 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a countdown by choosing to look away.
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Comments
I love the idea of a time limit that only counts down when you're not watch it. It really makes the movement and puzzles pretty unique, because you need to also keep in mind where you're facing.
That's a pretty good job, congratulations! C:
Here's the VOD (game is at 2:05:00)
Oh I hate you. 5 stars. Played on stream and will return off stream! https://www.twitch.tv/nebsterlive
Came from marykissdesigns' stream-- this was a very polished game with a cute concept! The puzzles were engaging and I can see lots of potential variety in the mechanics, hope you continue pushing this concept forward. Great job!!
This is such an expansive game with so much room for potential, such an easy steam release. You've done such a good job, thanks peb for sending this!
Very ambitious to make a 3D puzzle game for a jam, really cool project! Well done :)
It took a bit of time to figure things out but once I did it was awesome! Great job :3
I am actually uber bummed that this isn't doing better as far as ratings go just because it's download only and not play in browser. It's up there in the best games regarding the theme, don't get me wrong there is a lot fun games, but none of them take count down so literal but do it this good. Extremely fun, this better beat my game in all metrics. You did a fantastic job.
Really cool game!! I love the simplicity of the mechanics and how it interacts with the environment! The puzzles are very intuitive but the interactable environments wasnt obvious enough to me. I think the interactable objects blended too well with the environment that I didnt used it and thought the level was too hard but when I used the objects, I was able to go through quite intuitively.
Though there is a level that I accidently softlocked since when it resets, it left the eyeball inside and I wasn't able to grab it anymore.

The other thing to mention is the headbopping. Although its really cool, it gave me a bit of motion sickness, I wished there was a setting to turn it off!
I absolutely adore the environment! This gives me the feeling of those eerie horror puzzle game vibes waiting to jumpscare me. The narrative is sort of there in the environmental setting, but a bit more obvious context would have made it better I think! The audio is highly impactful though the "Unreal Engine compile error" sound effect made me think "Did I have Unreal Engine open?" xD
Oh another thing that I found is if there were more than 1 eyeball and I got killed by both of them sequentially, the screen would stay black and the only way to fix it is by pausing and resuming.
Other than those bugs and thoughts, the game was quite fun! The puzzles were enjoyable, environments are beautiful and fun gameplay! Great work guys!
Best cat puzzler I have so far ( ⓛ ω ⓛ *)

- Simple but clever concept with MANY well designed puzzles
- Cat and mice plushies and posters everywhere
- Walking leaves pawprints🐾 behind
And here's some bugs / unintended solutions I found:
- In level Purripheral, you can just walk straight to the exit without using the window switch at the left
- Two bombs exploding at the same time can cause the screen to stuck in transition
- The level reset is not handled correctly sometimes, and objects may spawn at the wrong positions
- As a result, it's possible to get softlocked in The Cat Below The Hat, where the eye can't be picked up
The vibe reminds me of Portal, and I believe it has potential to be a full game with some more polish!
Okey I did not expected to find such a GEM on the gamejam. You need to make this game a fully playable with more polish and a little bit better textures.
One thing, it was weird that I had to learn how to pick up cubes on the level with cat, it would be better to let Player test this mechanic in safer environment.
Thank you!
Very cool mechanic, but that cat is terrifying.
loved it anyway!
i love puzzles, i love watching cats, it could have been a 10/10 if it was polished some more






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