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LIFTOFF's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #602 | 3.697 | 3.697 |
| Audio | #820 | 3.636 | 3.636 |
| Enjoyment | #2439 | 3.394 | 3.394 |
| Creativity | #3187 | 3.545 | 3.545 |
| Artwork | #3282 | 3.364 | 3.364 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to escape the rocket before the rockets lifts off. You are therefore limited by a countdown
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
pad
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Comments
That is insanely fast… ggs
The voice lines and art added a lot of polish to it, the escape was a thrill, a good kind of panic. Good level design, so much fun! :)
I love time loop games and the narrative was so interesting. Loved the count down voice over, very smooth. Also took me a over 4 to 5 runs until I found out there is another room through the ground panel to find the fuel. GG!
Really enjoyed the timeloop concept and the fact of having limited options and having to think about what to do when :) I just couldn't figure out what to do after refueling the ship, I might have missed something. Still great concept, congratulations ! :)
Love the concept, and letting the dialogue play out in real time was a nice touch! The level design was also very well thought out. Wish there was a bit more feedback on certain actions, like calling the elevator. It got me stumped the first time.
nice game! the artstyle si cool, and also the animations and game feel are really good. the game is really immersive and the mechanics are classicals but fun: nice work bro!
if you want you can rate my game, i rated your's :)
Thank you !
I played your game and left a comment :))
Good game, really immersive my heart was really racing trying to escape. Well done!
Really cool idea! I loved the voice lines and sound effects and the visuals are great! :D
I tried to beat it multiple times. I think I completed all the preparations, but I’m still a bit confused about how to escape. Do I have to interact with the doors or am I missing something? D:
Oof, sorry you got stuck :/
I could have made the escape a bit clearer… There is the fuel port which prompts you for interaction, but not much else
To escape you have to do all the preparations in a single loop, I could have also made that clearer…
I’m glad you enjoyed the rest of the game :)
I did it! :) I somehow overlooked one specific part of the game because I didn’t get into the elevator. It looked a bit disconnected and I did try to enter it, but I probably failed and assumed I only needed to activate it. The exit door was easy to find and worked well though!
I tried three times to beat my time, but the person who finished in 55 seconds must have some crazy precision. Absolutely insane. D:
Great job, I really enjoyed the game! :)
Ggs :)
Yeah you need some pretty crazy pathing to get a very good time !
As for the elevator concerns, you’re not the only one… I probably should have had the same door textures as in other places !
very nice!! i had to play it a few times but I enjoyed it! you even made voice lines and everything, it looks very polished
nice game!
yall made an entire story, clues, voice actors and all. great job my dudes
Ah I really liked that, great interpretation of the theme. Beat it in loop 2 with a few seconds to go. I feel like you could take this idea and make loads of different puzzles in the same style and tie them together.
Nice speedrun lel. I don’t really see how I could make the game bigger without having to scrap the current level that I have. But I am glad you see potential in my game, tysm :)
Pretty great, it's all very neat and polished, and art style is great (especially with that glow), sound is good and there is enough incremental knowledge to make the game work
Took me a while to figure out what I was doing (ended up just standing in the lift for the majority of the first couple of runs). Once I did figure it out, I enjoyed the game and managed to beat it in 55 seconds.
good job on your finish time (that’s faster than me honestly, ggs!) Yeah I never figured out how to get the lift to be more indicative, maybe I should have added a door to make it more visual when you could enter/leave it
I loved the design and the storyline! Congratulations!!
Nice sound design! Let's trade ratings!
Glad you liked the sound design, this was my first time making SFX during a jam and I had a blast :)
Love the audio and the visuals!
I like the idea of the time loop and having to explore the station to know exactly what to do. Unironicall, I loved the puzzle where you had to grab the boxes then turn around with them. It took me embarrassingly long to figure it out.
good game
I like it