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Gravetoll's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1946 | 3.508 | 4.000 |
| Narrative | #2248 | 2.982 | 3.400 |
| Audio | #3929 | 2.894 | 3.300 |
| Artwork | #4170 | 3.157 | 3.600 |
| Creativity | #5861 | 2.982 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The countdown isn't a timer in the corner — it's a PLACE. Farm the horde until the veil tears, then a rift opens far across the map with 75 seconds on it: every second spent looting, fighting shrine challenges or ringing boss bells is a second of travel time you just spent. Miss the clock and you're STRANDED — the next one is further, with less time. Miss three and the crypt keeps you. Every system prices its reward in countdown seconds.
(Optional) Please credit all assets you've used
See description for full credits. All art procedural code-drawn, all audio code-synthesized — no gen-AI assets. Fonts: Cinzel & EB Garamond (SIL OFL).
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Comments
Love the 20 minutes till dawn vibes. The game is well made and could have been better if there were additional enemies to add to the difficulty of the game. Other then that, good job!
Thank you so much for playing my game!!!
I hope you enjoyed it lots.
This game was just a demo-ish version of the main game I currently am working on, I will be creating a steam page for it soon, the name will be Gravebound :D
Very addictive, I wish difficulty would go up much higher with each layer, I got to layer 12 and would continue but there was not much challenge in it at this point. This is very well made either way, keep up the good work.
Thank you so much for playing my game, and I appreciate the feedback a lot :D
Such an underrated Game! The gameplay is addictive, the concept is great and the different powerups and archetypes are all unique and impressive. 5/5 great job!
Broo, thank you so much for the kind words, I really appreciate it.
I'm happy you liked my game :D
Cool game ! I'd love to see how it's going to evolve in the future. Good job !
Thank you so much!!! Stay tuned for when the full game comes around :)
Would love to be able to play this on web, since I’m on a mac :(
Thanks for playing our game!
Sorry will do soon, it never crossed my mind to make the game compatible with MAC :(
I will inform you once I update it
Hey there, I figured making it browser friendly was better lol, you were right on that!
You can give the game a shot in here: https://labki.itch.io/gravetoll-web-test
Edit: I hope it's not laggy in browser, I haven't fully tested it there yet :)
Hey, thanks for the effort!
I was able to test it and really liked it. I was a heavy player of magic survival at its time, and this remembers me of it.
I like the minimalism of only having one thing to upgrade, it works well.
I stopped at lvl 17/layer 8 because I barely had any enemies at the screen, I think the power of the character escalated faster than the game difficulty.
I loved that everithing is code-generated. Who needs assets :D
I'm glad you enjoyed it!!
Thank you so much for the feedback and yeah I am having trouble on balancing even on the main project/game, the player gets too strong compared with the environment :/
Yeah I remember the time my professor had us use Rectangle classes on drawing so I thought on creating everything by code instead :D
Thank you again ^_^
Clean game, nice tutorial, menu, and gameplay. It has good potential to be improved. Good luck!
Thank you so much for the feedback, I am making a full game which I will be releasing on Steam sooner or later, and decided to have a "demo" version of the game for GMTK 2026
I hope you enjoyed it :D
I wasn't able to open it because my computer was being stupid talking about it being blocked by Smart App Control :(
Did you get it working? Reach out to me if you still need help!
What a great game! Aesthetics were so good. Pacing was fantastic. I really like the countdown timer after the veil tears.
Thank you!! I'm glad you enjoyed playing it :D
Wow, this is a great Survivors-like! I love the free aim mechanic, and the names of the systems sound straight out of a Soulsborne game, perfectly accentuating the atmosphere. Overall, I had a lot of fun playing this!
Thank you for playing my game!!!