Really creative idea, and using silhouettes kind of remind me of LIMBO. the platformers physics tho were pretty frustrating and jumps that shouldve logically happened for some reason made me stuck or didn't go through. However the music is really atmospheric and the sfx was punchy. well done, this is an amazing game!
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Thanks for playing! Limbo was indeed one of our inspiration when we thought of the game's style! Also, sorry for the buggy / unresponsive physics system, it is definitely something that I'll try to improve post-jam. I spent a long time during the jam trying to get it working as best as I could, but I am not very experienced with platformer-type games and handling the physics with the rotating platform was a bit harder than I first thought haha.