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A jam submission

CorpoCalcView game page

Count. For the company.
Submitted by ChrisLHall, nshkurkin, Kevinglass — 21 hours, 34 minutes before the deadline
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CorpoCalc's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2333.9473.947
Enjoyment#4334.0004.000
Artwork#8584.1054.105
Creativity#10454.0004.000
Narrative#10813.4213.421

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Manually count down from 1 million

(Optional) Please credit all assets you've used
Credits are available in description and in game

(Optional) What would you like to be called if GMTK features your game?
Nikolai, Chris, and Kevin

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Comments

Submitted(+2)

Awesome take on the theme, I don't think I ever used my numpad more than today.

Submitted (1 edit) (+2)

This is an amazing game! Made in 4 days? I don’t know how you managed to it but its super well made! The audio is consistent with the art and the vibe, it just matches everything quite well.

I am impressed how such a simple accounting game can have soo much juice and content which most of the games even mine don’t have. It also had a narrative even though the ending, I expected something to happen than just a promotion but still it was enough to have the player engaged.

Though I was about to quit because I thought that was it when starting out but slowly we had more upgrades, mechanics, spells and somewhat of a boss sequence.

It also works on every platform too. and any resolution too which is a great thing to have if u want broad engagement. Super fun game!

I am a bit sad that it has such little ratings. More people should know about this. This deserves more!

Submitted(+2)

Really good idea! good mechanics, always something new and a lot of creativity! love it!

Submitted(+2)

That was quite novel! I can't believe how much I typed for a jam game :D I almost wanted to write a script to automate the entry before I saw what was happening 

Submitted(+2)

I really like how the narrative is dealt with in this game. As incremental as the genre suggests, I suppose! It's also really good how it made you feel like a corporate drone WITHOUT getting too boring. You get the upgrades, but you do have to work for them. It's a great little mix! Really solid game! Enjoyed it a lot!

Submitted(+3)

incredible visual performance. not only the illustrations are well-designed, the animation looks perfect too. I really admire the vibe - I was using web browser on my PC, and the game made me take up my phone to have a real try.

Submitted(+3)

How this game have only 12 reviews? It's really great game especially that you made in 4 days!
There are alot of things to write, but I will say in short.
Idea for game, mechanics, audio, narrative and arts are really awesome! Every element it fits really strong.

At start of game I thought it will be interesting game for few minutes but after that the game will be to repetive, but I was wrong. There was still some new mechanics that makes game more enjoyable. Upgrading in shop, using special points, typing from 1 to 9, 9 to 1 and so on.

The Idea for game decremental for theme countdown is simple, even I and other dev I was working on game we thought about that idea, but what makes game creative is how you put so many things to this simple idea.

Narrative was really awesome! Getting messages from random dude, that makes you feel you are in some corporation.

*Spoiler*

But I didn't expect some devil... Like It was unexpected. I was shocked and makes this game insta 5/5 with narative. The game still goes with devil and messages from random dude that is trying to help you and devil fights back. And there was the boss fight, I tought the game will end on something like that, devil kills this random dude and it keeps player in corporation forever. But the boss fight was much better, cause there was more mechanics and pace, dynamics for game changed. The only thing I didn't like it was ending. It was anticlimax honestly. But still it is great work what you did in 4 days!

Arts are great, it fits really well, and there was animation. I really like it that you make whole devil scene and gave him animation. Honestly, I'm not art guy, so I will not say more about it, but for me it is hard to decide if to put it 4 or 5 arts, cause I saw some artwork litteraly much better than yours... Ah fuck it, I will gave you 5, to think about you could do this in such a short time and in my game there isn't even most simple animation, so I think you guys deserve.

Audio was awesome! Especialy for sounds, there was so many sounds that were fitting and makes game much more enjoyable. I liked the most the typing sound, It was addictive sound xD. The music was really atmospehere for game, natural sounds in music over electric synth sounds makes game more in modern games. I think it fits with art really well cause the arts are also more modern.
But there are still two things with audio that are negative. 

First problem: The music could be more than 3 tracks. There was 1 in most of the game, 2 in boss fight and 3 in ending. (There was also the bug sound in ending, boss fiht music and ending music was playing at the same time but anyway) The problem is with such amount of tracks, makes game more feels more repetive. Ofcourse, there was many mechanics, and great narrative, but music makes, that player is not bored. It gaves dynamics for them, feeling what is scene right now. I think there should be 2 more music tracks that becomes more dark. The first new track could shows in after first devil scene, and second after that he smells something that players try to escape and also change colors more dramatic to fit more with music and that will gave the game more serious and higher quality.

Second problem: The option sfx is not working at all. I was trying to decrese this sound cause one sound was beating my ear, but even I put on sfx to 0, It didn't work. The volume for music works but sfx not

But after even these two things, it didn't change that audio for game was really great. In my opinion, the music was much better than my music tracks that I made for my game (well... maybe not Gameover cause it is fire 🗣️🔥)

My last words for review. Epic game in 4 days, I respect guys you made it such game in such a short time. I learn many things playing your games and motivate me to be in other gamejams.

5/5 game, with everything.

PS. I didn't say anything with two other bugs cause you mention it already in description. I know you didn't have time to fix but I want to thank you that you mention, cause without it I couldn't finish game. I just forget I have save and I could reset the game XDD

Developer(+1)

Thank you for such a thoughtful review and for taking the time to get all the way to the end 🙌🙌Your words are very motivating. We definitely want to clean the game up and fix a few bugs after the voting period is over 🛠️

Submitted(+2)

I was blown away!
Such an original and addictive game—it's incredible!
I was totally hooked and couldn't stop playing until I beat it.

Submitted(+2)

I couldn't pull myself away from the game. I love the pace at which you introduced new mechanics. It was super engaging. Great job!

Submitted (1 edit) (+2)

This game really sucked me in found myself playing for quite some time, loved the naritive elements and the art style is really cool!

Submitted(+2)

surprisingly enjoyable to play! honestly thought it would be boring at first

Submitted(+2)

A little slow to get going for a game jam game but the sounds and game feel are really good.

Submitted(+2)

I actually really enjoyed this, I think i played this one the most out of all the other submitions lol, but the auto clickers take way to long to get in my opinion.