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A jam submission

WatchknightView game page

Fight against time itself
Submitted by Bad Piggy (@BadPiggyproduc1) — 7 hours, 58 minutes before the deadline
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Watchknight's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#724.5184.518
Enjoyment#1614.2244.224
Audio#4943.7823.782
Narrative#22452.9972.997
Artwork#23193.6063.606

Ranked from 597 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You ( literally ) fight against time itself

(Optional) Please credit all assets you've used
Music is by erock123 ( https://www.ericguenther.com/ )
Sound effects from Pixabay
Everything else was made by me

(Optional) What would you like to be called if GMTK features your game?
BadPiggy

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Comments

Viewing comments 320 to 301 of 329 · Next page · Previous page · First page · Last page
Submitted(+1)

in my opinion very fun but extremely hard and crazy

Submitted(+1)

also excited to try what ever game you make each jam, good job

Submitted(+1)

Really good concept and execution!!

Submitted(+1)

Great game!

Submitted(+1)

insanely fun!!! I only wish the buttons were different cuz my fingers kept getting confused. Controller or mouse support would be awesome too, I want to play more of this

Submitted (1 edit) (+2)

Holy crap this is fun! It took me a few tries but once you get the hang of it, it's amazing!

Visually it looks great and it's easy to understand how to deal with each attack.

The music and sound effects work super well, tense but engaging.

I just wish there were more stages or maybe an infinite mode. Congratulations!

Developer

Good score and thanks for playing :)

Submitted(+1)

It is super fun and really really innovative concept and take on "countdown" theme

Submitted(+1)

Hell yeah!

Submitted(+2)

One of the best games i had played in this jam. Very creative way to use the theme as a game feature. 
Eventhough it doesnt have and complex movement or attack, the gameplay itself is very addictive and fun.

I wanted to be the are of the clock bigger. It would give me more freedom and various enemy attacks. Beside that it was incredible game as in this consept. Very well done.

Submitted(+1)

Always nice to see a simple idea that is executed so well! Fun little game that knows what it is and owns it :)

Submitted(+1)

Incredibly innovative idea and the most fun I've had so far! The gameplay was super simple yet also encouraged strategising. I think with more flair and attention put into sound and graphics, this could be quite special indeed. For a game jam game, you knocked it out of the park. Good job!

Submitted(+1)

really addicting my best record 1 min 57 second

Submitted(+1)

I really liked this game! It had simple movements that I was able to get the hang of pretty quickly, which was nice.

Submitted(+1)

i'm not really a great player but i managed to just spam attacks at the center and skip all 4 phases straight to the 5th, which made me happy since i'm honestly terrible at these kinds of games xD. really cool experience, the game feel honestly feels like a full-on boss fight from a hard game. great balance, glad i played this, thanks for the entry and congrats on a cool game!

Submitted(+1)

Cool game, but I would check your hitboxes, I would often get clipped on the edge of the clock hands. Would be nice to be able to shield cancel like you can cancel your attack with rolling

Developer

Originally you could shield cancel, but I felt that it would give attacking less of a commitment

which is why I ensured that you could only dodge cancel because then you need to be a bit more deliberate about when and where you attack 

( lest you end up dodging into a clock arm lol )

Submitted(+1)

Yah, makes sense. I felt it was a deliberate design decision.

Submitted(+1)

Pretty pog ngl

Submitted(+1)

Very appealing artstyle loved it!

Submitted(+1)

great game! Is beating the final level even possible?

Submitted(+1)

I see why this game is so popular, so addicting.

Submitted(+1)

not much to add that hasn't been said, just pure great game design essence, was a ton of fun to beat and I felt accomplished!

Viewing comments 320 to 301 of 329 · Next page · Previous page · First page · Last page