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A jam submission

Gazillion BoxesView game page

Submitted by filgreen3 (@filgreen3) — 1 hour, 42 minutes before the deadline
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Gazillion Boxes's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3044.0854.085
Artwork#3214.3964.396
Narrative#3593.9203.920
Audio#3643.8543.854
Creativity#8874.0644.064

Ranked from 437 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The counter starts at 9999 and ends at 0

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Comments

Viewing comments 253 to 241 of 253 · Next page · Last page
Submitted

I had a great time playing this! The pixel art is gorgeous, and the demon character designs are full of personality. I made it all the way to 0000, and it stayed engaging the whole time. The sound design and visual feedback made every action feel satisfying, and I really enjoyed the game's weird, dreamlike atmosphere. I never completely figured out how the goblins worked or what all the icons above them represented, but I understood enough to use them effectively. If eternity in hell means smashing boxes alongside adorable goblins and exchanging jokes with sarcastic demon coworkers, that honestly doesn't sound too bad.

Submitted

I am not a big fan of idle games, but i am persistent. I thought that it was fun, and the art and sound design were nice. If it weren't so chaotic, I'd be feeling goosebumps. When i first tried to play this game, i left, for i thought it had crashed. little did i know that it was just loading for a few seconds. all in all, a pretty good game.

Submitted(+1)

What a game, so addictive, shame it lets you underflow the numbers, i suspect top 20 ; )

Submitted (1 edit) (+1)

such a cool game got me hooked and very creative approach

Submitted (2 edits) (+2)

What an absolute masterclass of an entry. I think I could (and probably will) spend hours on this.

Where to even start? The theming and styling maybe, just beautifully Nitrome-y with a super-pleasing and intuitive GUI and animation set. The constant reminder of the target combined with the demonic narrative element is absolutely on-point (and reminds me of my personal idea of hell). 

And then mechanically, I've no idea how so much was managed to be squeezed into a jam entry, but the curve from hand-smacking a few boxes into a sort-of Box-Beating industrial complex is an absolute dopamine machine and so well balanced.

Easy favourite and I'm glad it's getting recognised the way it is, I'd be absolutely stunned if this wasn't a Mark favourite and/or a category winner.

Developer(+1)

Thanks! Glad you enjoy playing it!

Submitted(+1)

Absolutely inspired, never seen a concept like it and it's fleshed out so well, you wouldn't even think it was a jam entry! Start out wandering where it's all going with a strange core mechanic and quickly evolves into obsessive busy work you can't pull yourself away from. Well done!

Submitted(+1)

Unreasonably good. More idle/incremental games need to let you control an avatar and bea  part of a world. This is really cool. The theming and characters are exceptional. Awesome vibes and aesthetics. Good music.

Submitted

Well this one is absolutely amazing!

Submitted

Nice music and gameplay

Submitted

This must be the best game I played in the jam so far. 5/5 on everything for me :D it is my kind of game to be fair though. Great job!

Wonderfully redicoulus and fascinating. The 'you have come to hell and hell is smashing boxes' vibe put a eeire tounge in cheek vibe to the whole ordeal. Impressive and fun.

Submitted (1 edit) (+1)

i played until i dropped the countdown to -33333

at least devil creatures opened the gates for me

(WAIT, ARE THEY ALL SLENDERMEN.!>&!/!??)

Submitted

I think I spent an hour and a half on this. Simple enough and complex enough, it was super easy to fall into a flow state with this game and I applaud you for making it in such a short time. Fun game!

Viewing comments 253 to 241 of 253 · Next page · Last page