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A jam submission

Lucky Star: 7 Days Countdown"View game page

7 days. 60 seconds. One festival.
Submitted by Arctix2135 — 18 hours, 42 minutes before the deadline
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Lucky Star: 7 Days Countdown"'s itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#16013.2033.333
Creativity#40593.3633.500
Enjoyment#51872.8022.917
Artwork#57092.8022.917
Audio#87621.7611.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to complete a week of playing various mini-games, with each day's session lasting 60 seconds.

(Optional) Please credit all assets you've used
Godot, magiicavoxel models of characters by me, 3d assets

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Comments

Submitted

peak, 5 lucky stars out of 5

Submitted

Seeing a lucky star game was unexpected haha, nice work!

Submitted (1 edit)

Just how many mechanics are there?

There's so much variety here. The voxels are excellent.

And the most interesting thing is, "I didn't have time to implement all the mechanics I had planned, so I cut a lot of content from the game and submitted it to the game jam in that state." How many mechanics were there initially? So much variety.

A lot of work went into the game. That's a plus.

But what about the sound (Two browsers won't play it.)? 

Submitted(+1)

As a lucky star otaku,APPROVED!

Submitted(+2)

This game is way too ambitious for a jam! Six different mechanics in seven game days, with a complete journey from start to finish. The levels were solid too. Great effort!

Submitted(+1)

absolute cinema, I have no idea why we went in roblox to get cards or why i was the only one dancing at the end but this game will 100% win the jam

Developer

I realized I wouldn't make the deadline, so I cut a lot of content from the game and released what I had ready.

Submitted(+1)

nice!