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Too Many Flies!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #674 | 3.692 | 3.692 |
| Enjoyment | #788 | 3.846 | 3.846 |
| Creativity | #1752 | 3.846 | 3.846 |
| Narrative | #2311 | 2.962 | 2.962 |
| Artwork | #2446 | 3.577 | 3.577 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each night you need to lower the amount of flies in your room to 0 before the time runs out
(Optional) Please credit all assets you've used
see description
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Comments
I like that the music has the same melody across the shops and the room view while no flies are alive. I'd suggest finding a way to stop the lizards and water gun from freezing the game. Regardless, pretty satisfying and pretty fun.
honey just one more label printer will tie this room together beautifully.
Really fun! On Night 33 and still playing on to see how long my eight label printers can handle my fly problem. Love the music and how it changes between the tracks! The game definitely starts slowing down as you get to the larger upgrades, but that just means my fly disposal mechanism is working as far as I'm concerned. Great job!
thank god there was the zapper hahahh simple but charming game!
Most people think the zapper is unsatisfying, i disagree. im glad you liked it too hahaa
Man, whoever lives in this house should really invest in some flywire screens…
I liked this one. Quite satisfying to squash all the flies! I do think there’s a bit too much power creep with the upgrades though - once I got the zapper, I never lost another round, and was soon able to fully automate the process with the various toys (I even wrote this comment while letting the game play itself in the background).
But other than that, I had a good time with this! Very well done :)
flywire screens.... hmmmmmm, good idea :>
Had a huge lag spike once, but other than that the game ran smoothly. Funny story and honestly whilst at times a bit gross also kinda relaxing in a way (especially with the electric swatter).
Fun little game! :3
I had a lot of fun with this game! I had a big lag spike and thought I was frozen twice, but it cleared itself after a few seconds. I gave up around Night 30 because I felt like I wasn't making enough progress to buy new items and it just felt like it would never end at that point, but thats how these incremental things work sometimes! Either way, great take on the theme, great game.
Really like the game loop and the art style :)
Feels really juicy I think you are aware of that, but it's lagging at the beginning and on the first fly appearance
yeah thats caused by the GPUparticles having to load in for the first time, although theyre technically quicker and have more options than CPUparticles they also do that lag on the web version, ive already replaced them with CPUparticles in the new version.
Really fun game, not sure if there's an end, but I played to round 80, where the browser lagged so much that one second on the timer took 3-4 seconds lol. I'd like to see more!
I think that's the highest round I've heard so far! Insane. Thank you for playing.
Very impressive amount of upgrades for a game jam!
I enjoyed the many items and upgrades, though I felt like the printer was way stronger than anything else
A preview of the area of the fly swatter would be very helpful
Really liked the audio made the game satisfying. The particle effects and details also helped give it juice. The progression was nice. I hate flies, but the game got at the satisfying element of swatting them away.
I really enjoyed the splat sounds and the... new wallpaper colors, let's say. The progression was really fun. I could see myself playing this game for probably forever? Swatting flies :D So much fun.
Here I thought I would test a last game before going to sleep.
"It should take a few minutes". I was wrong.
It's been more than an hour, I'm night 40 something and I sadly have to give up my dream of finishing the skill tree, because I'm collapsing on my keyboard.
Fantastic game, had an amazing time, thank you for this moment
Ah yes, the curse of the incremental game, im glad you enjoyed it though. Although now i have to wonder if we didnt accidentally use our game-creating powers for evil....
haha loved it! Fun progression, I was stuck playing for a while! Though i did regret taking the zapper a bit, the swatter was just too satisfying
one thing ive got on my list now is making it so people can swap back to the original flyswatter if they want to, im personally a bigger fan of the second but enough people have said they prefer the swatter that i really should. and ill probably make the zapper a bit more expensive, too.
I had a lot of fun with it! I always love these sorts of progressive upgrades games, and I felt very slick when hitting multiple flies at once. I did have some issues with direction, I didn't realise you had to click the pc to go to the upgrade shop (though the third level being impossible without upgrades is a nice way to force you to look for it), and I didn't know you could click on the second tab of the monitor until I saw the screenshots on this page.
My biggest criticism is the zapper upgrade. It really removes most of the skill of the game and turns it just into holding the mouse button and swinging it around. The game is still fun, it provides a lot of catharsis and the squishing sounds and visuals are great still, but I had more fun with trying to hit groups of flies at once with the swatter, it felt satisfying and made me feel more skilled when I managed to hit a big group. I wish you kept the swatter the whole game.
interesting to have a incremental with a countdown i thought this game was very good,
and the loops is very satisfying where you just always want to see what the upgrade was,
only thing i would have to say is that i liked the swatter part more than i liked the desk toys as swatter felt simpler and stronger. like water gun could be stronger.
anyway great game
Satisfying main mechanic with nice progression. Cool game :)