so so much fun great work
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Banana Slug's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 3.880 | 3.880 |
| Theme | #2 | 4.057 | 4.057 |
| Fun | #3 | 3.914 | 3.914 |
| Innovation | #3 | 4.029 | 4.029 |
| Art | #9 | 3.971 | 3.971 |
| Sound | #17 | 3.429 | 3.429 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This game was so fun! It looks and plays really nice as well WOW. I love the screen shake when the slug jumps, little details like that really sell it. :)
This was such a fun game! I usually never like platformers but something with this game just clicked. It was such a nice little puzzle game, having to figure out what I had to do in certain spots was a blast.
Lovely game, good job! The gameplay is smooth and the sound effects are really nice, including the notes that play while you leave your lovely banana sludge on the grass. I wish there was background music in the game but everything else was really enjoyable. Loved the art too, simple but nice! <3
I got stuck in the bit where you have a white square and you have to somehow get the banana that's high up but you can't jump that far. I had the idea to somehow bring the snail shell with me but I couldn't figure out how. Overall, enjoyable, creative and cute game!
The gameplay is super smooth and feels great, nice job! The abilities are also super cool and it works all works together in such a great way, this is so cool!!
Great experience! I managed to collect all 12 bananas. It’s one of those puzzle games where you feel stuck and think there’s no solution, but then you mess around a little and realize there’s always a way forward. It really encourages thinking outside the box. Great game!
This is really fun!!!!
The art and colors look really pretty and have so much charm, the animations are also superb. Seriously, the way the player is animated is really nice on the eyes, it feels so satisfying to simply run around...
The mechanics and design of the overall game are very strong, and won me over with its sheer charm! The sound is fitting and feels good too, really overall it's a well put-together and very polished game. I also managed to fall into the softlock another commenter mentioned, but besides that, the game is insanely well polished...
GOOD WORK :)
Amazing game! The pixel art and sound design are so charming and the puzzles are super fun. I did run into one issue while playing, I got stuck inside of the walls. The mechanics were easy to apply for the different puzzles and combined with the art and SFX it creates a really enjoyable experience!
This game was amazing!! One of the best games I’ve seen so far for this jam. The puzzles and the puzzle mechanics were super fun and made me really think about how to solve them. very impressive and polished game overall. I can see this being a really good commercial game if there were more levels added on top.
Definitely feeling the Ooo inspiration u guys mentioned. The screen-in-a-screen trick u guys use is such a cool way to do screen shake and stuff. And the colors are so yummy. nice :)
Loved everything about this game from the art, sound design, and game mechanics! Very polished all around
Excellently made, this is a genuine display of design skills. ""Metroidbrainias"" (for lack of a better term) always teeter on the edge of too confusing but you pull it off well. All the abilities are intuitive (the delay shell respawn took me a little while to figure out but it makes sense) and the levels use them well. Art and sounds are on point, very Oloo esque. As a UC Santa Cruz student I dig the bannana slug theming, of course. I will say that the top-right banana was a bit tedious to get because there's one jump that, if missed, means a lot of backtracking through half the map. The base movement speed also feels a bit slow, I get its a snail and all, but it can be a little tedious sometimes. Very good work though, by far the best thing I've seen in this jam.
An interesting approach for the shell concept. First of all, the SFX is great (makes the game feel really nice), the way you have to use the shell is intuitive (that's a good point) and the objective is clear and simple. To sum up, congratulations to the team behind this nice experience! (don't have a controller to test it, but, if it vibrates every time you sprint, that would help for the game feel)
This is extremely well done and clever. I had to refer to the video for the portion where you were supposed to destroy the shell and then take the fan up, but that's part of the puzzle. There was one location where I trapped myself and could not figure a way out - I'll send an image. But the level layout and the shell mechanism are so well done. The slime spreading and banana collecting are satisfying as well. Nice work!



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