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Slot Crawler's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #21 | 3.125 | 3.125 |
| Theme | #21 | 3.125 | 3.125 |
| Gameplay | #28 | 2.750 | 2.750 |
| Overall | #35 | 2.737 | 2.737 |
| Sound | #41 | 2.375 | 2.375 |
| Art | #50 | 2.312 | 2.312 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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12
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Comments
This is great, but seem a little too random at times, one monster can kill you very quickly if you just roll multiples bad spins in a row...
Also I never got multiples enemies at the same time even if there is an object that attack nearest enemies ? Is there really times where multiples enemies attack at the same time ?
No worries. I have replaced cover
CLINK CLINK CLINK (BUT AI COVER ART BRO WHY?)
i liked the idea and the upgrades, but it wasn't obvious at all how the game was supposed to be played at the beginning
I didn't enjoy the gameplay because of too much pressure from the start and also don't understanding possible combinations.
That's interresting, and there are a lot of moving parts well tied together. Congratulations !
But I was a bit confused about what was going on : when the wheel stops spinning, there are too many things happening at the same time. After a few plays, I sort of understand what is going on, but I would need to play much more to fully understand.
Why you use an ai generated picture that doesn't look like your game as cover image? In my opinion just a screesnhot of your game instead. Intresting idea tho.
I have had the same thought. Your game screen is good enough. For many, AI art (when it is this obvious) is more repulsive than attractive.
But I reckon, I clicked this game because I was curious how thie AI art would translate in the game.