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I ended up playing this one in the emulator as it kept freezing for about half a second every 5 seconds or so. I really liked the concept and puzzles but personally found the backgrounds to be too visually busy. The artwork is phenomenal and look really great on the PlayDate’s screen. Great job doing all of this in the jam! A small quality of life change would be to indicate when the lasso is over something that can be swapped with.

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I didn’t experience any performance issues when going back to play again today so could have just been a blip on my end!

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Thanks for giving it another shot! Hopefully the performance was just a fluke - it seemed to run ok when I tested it.

A visual indicator is a great suggestion - I think I'll do that.            

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The version I've been working on had the same freezing issue yesterday, and I narrowed it down to player and cow movement and collisions. I changed nothing, and now it's running fine. Isn't programming fun?

Oh jeez, good luck! haha