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(+1)

I didn’t experience any performance issues when going back to play again today so could have just been a blip on my end!

(+1)

Thanks for giving it another shot! Hopefully the performance was just a fluke - it seemed to run ok when I tested it.

A visual indicator is a great suggestion - I think I'll do that.            

(+2)

The version I've been working on had the same freezing issue yesterday, and I narrowed it down to player and cow movement and collisions. I changed nothing, and now it's running fine. Isn't programming fun?

Oh jeez, good luck! haha