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(+1)


The  "you can"t see the level" approach is pretty risky but was managed as well as it could have. On the other hand the combo big hitbox / tiny jump / can't duck made the platforming with the pitcher plants quite frustrating. 

On the plus side: the ambiance is very cool: the pixel effects, the sprites, the sound management, the storytelling, all this bring the game up by a large margin!

Thanks for the feedback!!