Hello itchers!
I couldn't find a similar topic but I'm new here, so apologies if it comes as a duplicate...
Anyway, as I finally managed to beat my own game this week as in "finishing it fair and square", I wondered if it's generally the case that game developers really manage to go all the way in their own game. Of course it depends on the kind of game, but generally ones that have official endings or challenges to unlock. In my case, as you may read, it took a little while and I'm definitely not finished with the trophies I created, especially the likes of "complete 20, 30, 40 levels in 1 life only"...
What about you? Are you so into your game that you could crush it blindfolded after hours of playtest? Or are you admitting that you struggled to reach the end in a normal player setting? Is it a sign that it's too hard or does it show depth and a longer shelf-life?
Very curious to know how it goes for you ;-)
JerkyHips