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Hi! I want to use this pack in Godot.
Your Low Poly Cozy Interiors and Low Poly House Interior & Exterior packs both include a GLB download. Would you consider adding a GLB export for this pack too? That would make it much easier to use outside Unity.               

Also, one question about the color customization: does it work by swapping a color palette texture, or by using a mask texture inside the shader? I would like to know if I can rebuild it in Godot

Hi!

You can convert and export the FBX files to GLB using Blender. You can do this quite easily through the Scripting workspace with a small script generated with the help of AI.

Regarding color customization, it uses a mask texture in the shader. Once you take a look at the UVs, textures, and how the material is set up, it should be quite straightforward to recreate the same system in Godot :)