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A jam submission

Feed the RichView game page

In this farming simulator game, make full use of your employees to feed the upper classes.
Submitted by Roberto Cucinotta, Francesco Del Bene, Guido Shine — 3 days, 4 hours before the deadline
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Feed the Rich's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.5004.500
Audio#23.8333.833
Overall#83.3613.361
Farm Focus#93.5003.500
Farming Loop#132.8332.833
Enjoyment#142.5002.500
Bugs (5 Stars is Bug Free)#153.0003.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The placement of "crops" was a little iffy at times, but overall this was a really unique concept and pretty addicting loop. I enjoyed it!

Developer

Thank you for playing and for the feedback! 

We’re really glad you enjoyed the concept and, especially, the gameplay loop! We were aiming for something a little strange and different, so it’s great to hear that it worked and kept you playing. 

We’ll definitely keep the crop placement issue in mind — we know it could be a little tricky to place them exactly where you wanted sometimes, so that’s something we’d love to improve.

Thank you again for playing and for the kind words! We’re really happy you enjoyed it!

Submitted

I was extremly uncomfortable but I guess that was the idea of the game! Well done on the audio, I was getting goosebumps all along. Is it getting louder or is it just audio hallucination after listening to it on repeat?

It was definitely really creative on the theme! I missed a little in game tutorial or at least some instruction when approaching something I could interact with.

Great work!

Developer

Thank you so much for playing and for the feedback! 

Being extremely uncomfortable was definitely part of the plan, so I’m glad the game managed to give you some goosebumps!  And about the audio… maybe it really was getting louder… or maybe the game was slowly getting into your head. 

I’m especially happy you enjoyed the audio, since a lot of effort went into creating that unsettling atmosphere.

The tutorial feedback is also really appreciated. I agree that some clearer instructions when approaching interactive objects would make the game much easier to understand, especially at the beginning. It’s definitely something I’d like to improve.

Thank you again for playing and for the kind words! I’m really glad you enjoyed the game’s weird little world! 

Submitted(+1)

100% an interesting take on the horror and farm themes, took a while to figure out what exactly to do but once I figured it out things ran mostly smoothly, ran into a few issues where selecting squares for customer placement became difficult. I do think this would benefit from some visual timers on things like the day phase, customer eating completion, pig patience, etc.

Definitely hit that horror note!

Developer

Thank you so much for playing and for taking the time to write such detailed feedback! 

I’m really glad the horror atmosphere came through, especially since mixing the horror and farming/restaurant themes was one of the main ideas behind the game!

I’m also happy to hear that things started running smoothly once you figured out the gameplay loop.  The lack of clear visual timers is definitely something I can see being confusing, and I really like your suggestion of adding timers for the day phase, eating progress, and pig patience. Those could make the game much easier to read without having to constantly guess what’s happening.

I’ll also keep an eye on the customer placement issue — making those squares easier to select would definitely improve the overall experience.

Thank you again for the feedback and for playing! I’m really happy the game managed to hit that horror note! 

Submitted(+1)

I definitely do not wish I lived in this games world haha, I was scared. This game is very ominous, in a good way! it was a bit difficult to figure out how things worked at first but once I figured it out it wasn't that bad,  it would be cool to have some sort of visual that shows how much time is remaining in the day/night. I think my favorite part of this game is the audio, especially the sound of the people eating (real off putting) :) 

Developer(+1)

Thank you so much for playing and for the lovely feedback! 

Haha, I definitely wouldn’t want to live in this game’s world either!  I’m really happy to hear that the atmosphere felt ominous and unsettling — that’s exactly the kind of feeling I wanted the game to have.

I’m glad you managed to figure out how everything worked in the end! The beginning can definitely be a little confusing, so the suggestion about having a visual indicator for the remaining Day/Night time is really helpful. It’s something I’d love to improve to make the gameplay easier to understand without taking away from the atmosphere.

And I’m especially happy you mentioned the audio!  A lot of effort went into making those sounds, so hearing that the eating sounds were particularly “off-putting” is honestly one of the best compliments I could get. 

Thank you again for playing and for the feedback! I’m really glad the game managed to scare you a little. 

Submitted(+1)

love your take on the farming theme! 

this is one of those games where you just wish you could live in the game's world

Developer(+1)

Thank you so much for playing!  I’m really glad you enjoyed our take on the farming theme!

I love that you say you wish you could live in this game’s world… although I’m not sure you’d still feel that way after spending a few nights there! 

Thank you again for the kind words! I’m really happy you enjoyed the game!